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  2. History of the World (board game) - Wikipedia

    en.wikipedia.org/wiki/History_of_the_World...

    History of the World (often abbreviated HotW) is a board game designed by Ragnar Brothers and originally published in 1991. It is played by up to six players across various epochs, each player playing a different empire every round to have the greatest score at the end of the game by conquering other players' regions of the board.

  3. Manual of the Planes - Wikipedia

    en.wikipedia.org/wiki/Manual_of_the_Planes

    The 4th Edition Manual of the Planes reinvented the cosmology into a streamlined arrangement called the World Axis cosmology. [7] It consists of five core types of planes: 1. The Mortal World; 2. The Parallel Planes – two planes that are linked to the Mortal World Feywild (Plane of Faerie) Shadowfell (Plane of Shadow) 3.

  4. Plane (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Plane_(Dungeons_&_Dragons)

    The Feywild and the Shadowfell, the Parallel Planes introduced in the 4th Edition World Axis model, were incorporated into the 5th Edition version of the Great Wheel model. [27] [28] In 2015, D&D Creative Director Chris Perkins stated that 4th Edition sourcebooks on these planes were the best source of information for the 5th Edition. [28]

  5. Blue Max (board game) - Wikipedia

    en.wikipedia.org/wiki/Blue_Max_(board_game)

    The game is played on an hexagonal board, using a maneuver chart from which, every turn, you decide which move your plane will do. After every player has decided their move, all the planes are moved simultaneously on the map. You can fire at another plane only if it is directly in front of your plane and at a maximum distance of 3 hexes.

  6. Parallel universes in fiction - Wikipedia

    en.wikipedia.org/wiki/Parallel_universes_in_fiction

    Time travel can result in multiple universes if a time traveller can change the past. In one interpretation, alternative histories as a result of time travel are not parallel universes: while multiple parallel universes can co-exist simultaneously, only one history or alternative history can exist at any one moment, as alternative history usually involves, in essence, overriding the original ...

  7. History of games - Wikipedia

    en.wikipedia.org/wiki/History_of_games

    Among the earliest examples of a board game is senet, a game found in Predynastic and First Dynasty burial sites in Egypt (circa 3500 BC and 3100 BC, respectively) and in hieroglyphs dating to around 3100 BC. [10] The game was played by moving draughtsmen on a board of 30 squares arranged into three parallel rows of ten squares each.

  8. Nine holes - Wikipedia

    en.wikipedia.org/wiki/Nine_Holes

    Nine holes is a two-player abstract strategy game from different parts of the world and is centuries old. It was very popular in England. It is related to tic-tac-toe, but even more related to three men's morris, achi, tant fant, shisima, picaria, and dara, because pieces are moved on the board to create the 3 in a row. It is an alignment game.

  9. Parallel (geometry) - Wikipedia

    en.wikipedia.org/wiki/Parallel_(geometry)

    Similar to the fact that parallel lines must be located in the same plane, parallel planes must be situated in the same three-dimensional space and contain no point in common. Two distinct planes q and r are parallel if and only if the distance from a point P in plane q to the nearest point in plane r is independent of the location of P in ...