Search results
Results From The WOW.Com Content Network
Select fire, is the capability of a weapon to be adjusted to fire in semi-automatic, fully automatic, and/or burst mode. [1] The modes are chosen by means of a selector switch, which varies depending on the weapon's design. Some select-fire weapons have burst fire mechanisms to limit the maximum number of shots fired automatically in this mode.
In shooting sports, a shot grouping, or simply group, is the collective pattern of projectile impacts on a target from multiple consecutive shots taken in one shooting session. The tightness of the grouping (the proximity of all the shots to each other) is a measure of the precision of a weapon, and a measure of the shooter's consistency and skill.
The Colt AR-15, a type of semi-automatic rifle. A semi-automatic firearm, also called a self-loading or autoloading firearm (fully automatic and selective fire firearms are also variations on self-loading firearms), is a repeating firearm whose action mechanism automatically loads a following round of cartridge into the chamber and prepares it for subsequent firing, but requires the shooter to ...
Shotguns were originally designed to fire multiple small projectiles in a single shot. This method is still used mainly for hunting small game, and, occasionally, for hunting deer with buckshot, but modern shotguns can also be used for bigger game (deer, bear, etc.) when loaded with slugs. Hunting shotguns are shoulder-fired weapons, and are ...
Automatic fire enhances these effects, due to the increase in the rate of fire. Long-barreled weapons are associated with precision activities such as hunting and shooting sports. Automatics typically have much shorter barrels than pump-action shotguns (especially hunting shotguns). [4]
Primarily developed for arcades, the goal of the game is to shoot moving bucks or male animals without shooting a doe or female animal. The initial series of games released from 2000 to 2005 by Incredible Technologies operated on a single gun platform and allowed four players to compete round robin style through various treks and bonus stages.
The player controls Leonard, the protagonist of the Redneck Rampage series. Using one of five weapons (.44 Magnum revolver, .30-06 hunting rifle, .30-06 hunting rifle with scope, 12-gauge pump-action shotgun, and crossbow) and a variety of bait and calls, Leonard traverses one of four large, open hunting areas searching for wild animals to shoot, including deer, wild boars, turkeys, and ducks.
Shooter games diversified by the mid-1980s, with first-person light gun shooting gallery games such as Nintendo's Duck Hunt (1984), pseudo-3D third-person rail shooters such as Sega's Space Harrier (1985) and After Burner (1987), and military-themed scrolling run and gun video games such as Capcom's Commando (1985), Konami's Green Beret (1985 ...