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Touhou Sky Arena: Matsuri Climax (東方スカイアリーナ・幻想郷空戦姫-MATSURI-CLIMAX) Area-ZERO 2016 Third-person shooter: Enhanced release of the Microsoft Windows dōjin game Touhou Sky Arena: Kurenai released at Reitaisai 9, itself a sequel to Touhou Sky Arena, released in 2011. Re-released on Steam, and ported to PlayStation ...
The fifth and final Touhou Project game for the PC-98 system was released on December 30, 1998, at Comiket 55. When demons begin emerging from a cave high in the mountains of Gensokyo, Reimu Hakurei and others must travel to the depths of Makai to confront the one behind the incident.
Pages in category "Touhou Project games" The following 26 pages are in this category, out of 26 total. This list may not reflect recent changes. 0–9.
Koumajou Densetsu: Scarlet Symphony [b] is an Action-adventure Touhou Project fangame developed in 2009 for Windows.The game has also been referred to as Touhouvania. [1] [2] A remaster, titled Koumajou Remilia: Scarlet Symphony (紅魔城レミリア 緋色の交響曲), was announced in 2021, and released on July 28, 2022 for Steam and Nintendo Switch.
Touhou Project games (1 C, 26 P) Pages in category "Touhou Project" ... List of Touhou Project characters; Touhou Project; B. Bad Apple!! I. IOSYS; N. Nio Nakatani; R ...
Touhou Luna Nights is a Metroidvania action-adventure Touhou Project fangame developed by Team Ladybug and published by Active Gaming Media brand Playism for Windows. First available through Steam Early Access in 2018, the game was fully released in February 2019, and later ported to the Xbox One and Nintendo Switch in 2020.
The following is a list of PC games that have been deemed monetarily free by their creator or copyright holder. This includes free-to-play games, even if they include monetized micro transactions. List
IGN gave the game a 7/10, saying that "Touhou Violet Detector is quite difficult, but both its story and mechanics deserve praise for their design." The game was criticised for being unforgiving for new players, and for the teleportation mechanic being awkward to use, suggesting that the implementation of difficulty settings and a dedicated ...