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List of free analog and digital electronic circuit simulators, available for Windows, macOS, Linux, and comparing against UC Berkeley SPICE.The following table is split into two groups based on whether it has a graphical visual interface or not.
Construct Classic is the first major version of the Construct engine. Unlike its successors, it is a free and open source game engine using DirectX. Originally developed by a group of students, [23] it was first released on October 27, 2007, as version 0.8. [24] The most recent release is r2, released on February 5, 2012. [25]
Automation (known as Automation: The Car Company Tycoon Game in cover and online sources) is a simulation video game developed by New Zealand-based developer Camshaft Software for Microsoft Windows that allows the player to create and run a virtual car company and design vehicles to sell. [1]
Electronics simulators integrate a schematic editor, SPICE simulator and onscreen waveforms and make “what-if” scenarios easy and instant. By simulating a circuit’s behaviour before actually building it greatly improves efficiency and provides insights into the behavior and stability of electronics circuit designs.
Motorsport Manager manages to walk the line between number-juggling sims and the softer end of the spectrum, and in doing so creates a strategy game that almost anyone can have a crack at." The website awarded a score of 9/10. [18] The game sold over 1.6 million copies on both iOS and Android. [20]
Research Edition – This is the same edition as the Academic Lab Package, with this version for individual academic researchers. The same academic guidelines are specified for observance. Student Edition – Free edition intended for students currently learning the software is included for download and/or included with many simulation ...
PC Building Simulator is a simulation-strategy video game produced by The Irregular Corporation and Romanian independent developer, Claudiu Kiss. The game is centered around owning and running a workshop which builds and maintains PCs , mainly gaming-oriented ones .
The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms. Like the Doom engine , the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.