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In computational complexity theory, a polynomial-time reduction is a method for solving one problem using another. One shows that if a hypothetical subroutine solving the second problem exists, then the first problem can be solved by transforming or reducing it to inputs for the second problem and calling the subroutine one or more times.
A polynomial-time counting reduction is usually used to transform instances of a known-hard problem into instances of another problem that is to be proven hard. It consists of two functions f {\displaystyle f} and g {\displaystyle g} , both of which must be computable in polynomial time .
It runs in polynomial time on inputs that are in SUBSET-SUM if and only if P = NP: // Algorithm that accepts the NP-complete language SUBSET-SUM. // // this is a polynomial-time algorithm if and only if P = NP. // // "Polynomial-time" means it returns "yes" in polynomial time when // the answer should be "yes", and runs forever when it is "no".
As is common for complexity classes within the polynomial time hierarchy, a problem is called GI-hard if there is a polynomial-time Turing reduction from any problem in GI to that problem, i.e., a polynomial-time solution to a GI-hard problem would yield a polynomial-time solution to the graph isomorphism problem (and so all problems in GI).
The class P #P consists of all the problems that can be solved in polynomial time if you have access to instantaneous answers to any counting problem in #P (polynomial time relative to a #P oracle). Thus Toda's theorem implies that for any problem in the polynomial hierarchy there is a deterministic polynomial-time Turing reduction to a ...
Another definition is to require that there be a polynomial-time reduction from an NP-complete problem G to H. [1]: 91 As any problem L in NP reduces in polynomial time to G, L reduces in turn to H in polynomial time so this new definition implies the previous one.
A polynomial-time many-one reduction from a problem A to a problem B (both of which are usually required to be decision problems) is a polynomial-time algorithm for transforming inputs to problem A into inputs to problem B, such that the transformed problem has the same output as the original problem.
Algorithm Affine-Scaling . Since the actual algorithm is rather complicated, researchers looked for a more intuitive version of it, and in 1985 developed affine scaling, a version of Karmarkar's algorithm that uses affine transformations where Karmarkar used projective ones, only to realize four years later that they had rediscovered an algorithm published by Soviet mathematician I. I. Dikin ...