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  2. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Vertex shaders describe the attributes (position, texture coordinates, colors, etc.) of a vertex, while pixel shaders describe the traits (color, z-depth and alpha value) of a pixel. A vertex shader is called for each vertex in a primitive (possibly after tessellation ); thus one vertex in, one (updated) vertex out.

  3. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    A diamond plate texture rendered close-up using physically based rendering principles. Microfacet abrasions cover the material, giving it a rough, realistic look even though the material is a metal. Specular highlights are high and realistically modeled at the appropriate edge of the tread using a normal map.

  4. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. [1] There are similar techniques that can make an image look like a sketch , an oil painting or an ink painting .

  5. Non-photorealistic rendering - Wikipedia

    en.wikipedia.org/wiki/Non-photorealistic_rendering

    The term non-photorealistic rendering is believed to have been coined by the SIGGRAPH 1990 papers committee, who held a session entitled "Non Photo Realistic Rendering". [1] [2] The term has received some criticism: The term "photorealism" has different meanings for graphics researchers (see "photorealistic rendering") and artists.

  6. Red carpet - Wikipedia

    en.wikipedia.org/wiki/Red_carpet

    For the following decades, the red carpet was one of the few places the public could catch a glimpse of stars like Clark Gable, Jimmy Stewart and Grace Kelly. [4] In 1961, the red carpet was introduced at the Academy Awards at the Santa Monica Civic Auditorium. In 1964, the broadcasters of the ceremony opted to film outside the venue, showing ...

  7. Red carpet fashion - Wikipedia

    en.wikipedia.org/wiki/Red_carpet_fashion

    Italian actors Gabriel Garko (in black tie) and Laura Torrisi on the red-carpet at Venice Film Festival, 2009. Until the end of the Golden Age of Hollywood in the 1960s and the emergence of New Hollywood, the film industry operated under a studio system, where major studios like MGM, Warner Bros., and Paramount controlled nearly every aspect of movie production, including the public images of ...

  8. Hyperrealism (visual arts) - Wikipedia

    en.wikipedia.org/wiki/Hyperrealism_(visual_arts)

    The term is primarily applied to an independent art movement and art style in the United States and Europe that has developed since the early 1970s. [1] Carole Feuerman is the forerunner in the hyperrealism movement along with Duane Hanson and John De Andrea. [2] [3]

  9. Photorealism - Wikipedia

    en.wikipedia.org/wiki/Photorealism

    John's Diner with John's Chevelle, 2007 John Baeder, oil on canvas, 30×48 inches. Photorealism is a genre of art that encompasses painting, drawing and other graphic media, in which an artist studies a photograph and then attempts to reproduce the image as realistically as possible in another medium.

  1. Related searches red carpet backgrounds realism texture pack minecraft 1 20 1 shaders

    red carpet backgrounds realism texture pack minecraft 1 20 1 shaders download