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  2. Enumerated type - Wikipedia

    en.wikipedia.org/wiki/Enumerated_type

    C++ has enumeration types that are directly inherited from C's and work mostly like these, except that an enumeration is a real type in C++, giving added compile-time checking. Also (as with structs), the C++ enum keyword is combined with a typedef, so that instead of naming the type enum name, simply name it name.

  3. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ has enumeration types that are directly inherited from C's and work mostly like these, except that an enumeration is a real type in C++, giving added compile-time checking. Also (as with structs), the C++ enum keyword is combined with a typedef, so that instead of naming the type enum name, simply name it name.

  4. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    C++ is also more strict in conversions to enums: ints cannot be implicitly converted to enums as in C. Also, enumeration constants (enum enumerators) are always of type int in C, whereas they are distinct types in C++ and may have a size different from that of int. [needs update] In C++ a const variable must be initialized; in C this is not ...

  5. static_cast - Wikipedia

    en.wikipedia.org/wiki/Static_cast

    converting a pointer of a base class to a pointer of a non-virtual derived class (downcasting); converting numeric data types such as enums to ints or floats . Although static_cast conversions are checked at compile time to prevent obvious incompatibilities, no run-time type checking is performed that would prevent a cast between incompatible ...

  6. typename - Wikipedia

    en.wikipedia.org/wiki/Typename

    This code looks like it should compile, but it is incorrect because the compiler does not know if T::bar is a type or a value. The reason it doesn't know is that T::bar is a "template-parameter dependent name", or "dependent name" for short, which then could represent anything named "bar" inside a type passed to foo(), which could include typedefs, enums, variables, etc.

  7. C++11 - Wikipedia

    en.wikipedia.org/wiki/C++11

    C++11 replaced the prior version of the C++ standard, named C++03, [1] and was later replaced by C++14. The name follows the tradition of naming language versions by the publication year of the specification, though it was formerly named C++0x because it was expected to be published before 2010.

  8. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    The factory method design pattern solves problems such as: How can an object's subclasses redefine its subsequent and distinct implementation? The pattern involves creation of a factory method within the superclass that defers the object's creation to a subclass's factory method.

  9. Comparison of Java and C++ - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Java_and_C++

    Another way is to make another class that extends java.lang.Enum<E>) and may therefore define constructors, fields, and methods as any other class. As of C++11, C++ supports strongly-typed enumerations which provide more type-safety and explicit specification of the storage type.