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Pinochle is thought to have two possible origins. One is that it is a cousin of Binokel, with both games evolving from the game of bezique. [2] [verification needed] A second alternative is that pinochle actually developed from the Swiss and, later, South German game of Binocle or Binokel, [3] which in turn is a descendant of bezique.
In card games, a meld is a set of matching cards, typically three or more, that earn a player points and/or allow them to deplete their hand. [1] Melds typically come in sequences of ascending cards belonging to the same suit known as runs ( 8 ♠ 9 ♠ 10 ♠ ) or sets/groups of cards of identical rank ( 8 ♠ 8 ♣ 8 ♥ ).
500 rum, also called pinochle rummy, Michigan rummy, Persian rummy, rummy 500 or 500 rummy, is a popular variant of rummy. [1] The game of canasta and several other games are believed to have developed from this popular form of rummy.
In Pinochle, you play with four players (including yourself) and a 48-card deck. In order to score points, you by taking tricks and forming combinations of cards into melds.
Pinochle is a trick-taking game for up to four players and played with a 48 card deck. You score points by trick-taking and by forming combinations of cards into melds!
Pinochle. Aces around, dix or double pinochles. Score points by trick-taking and also by forming combinations of cards into melds. By Masque Publishing
In order to get the points for the meld and marriage, the king or queen must be led (i.e. the first card played in the trick) and the other card must be in the same player's hand. It is not necessary to take the trick, just to lead. But the team may only count the meld if during the course of the hand they win at least one trick.
A meld only counts if the melder has taken a trick. Melds are always possible regardless of their value, i.e. first the 100 and then the 40, but once a player has over 900 points this player is no longer allowed to meld.