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The Quest 2 had faced criticism over the mandate that users must log in with a Facebook account in order to use the Quest 2 and any future Oculus products, including the amount of user data that could be collected by the company via virtual reality hardware and interactions, such as the user's surroundings, motions and actions, and biometrics.
The SteamVR platform uses the OpenVR SDK to support headsets from multiple manufacturers, including HTC, Windows Mixed Reality headset manufacturers, and Valve themselves. A list of supported video games can be found here. Oculus PC SDK for Oculus Rift and Oculus Rift S. The list of supported games is here.
The Oculus Quest and subsequent devices support "Meta Quest Link" (formerly known as "Oculus Link"), an OpenVR and OpenXR runtime that allows for PC VR games to be displayed on supported headsets connected via USB. In April 2021, Oculus released "Air Link," an alternative mode that uses WiFi for connectivity instead of USB.
[22] [23] On 7 October 2021 Facebook changed the name Facebook Horizon to Horizon Worlds. [24] After an invite-only beta phase, the game was released in the U.S. and Canada to people 18 years or older on December 9, 2021. In February 2022, Mark Zuckerberg stated that a mobile phone version of Horizon Worlds would launch later in 2022. [2]
Oculus Quest build 26.0 v27 Oculus Quest build 27.0 March 22, 2021 OS updated to Android 10; Bug fixes [92] v28 Oculus Quest build 28.0 April 19, 2021 Oculus Air Link (experimental) [93] PC build 28.0 Most recent PCVR-specific build v29 Oculus Quest build 29.0 May 17, 2021 Multi-User Accounts and App Sharing for Quest 1
The later introduction of Oculus Link led to reappraisals of the Quest, with critics praising the device's increased flexibility, and indicating that devices like the Quest would likely supplant the PC-only Rift headsets moving forward. A successor, the Oculus Quest 2, was released in 2020.
[7] Although OpenVR is the default SDK for HTC Vive, it was developed to have multiple vendor support. [ 5 ] For instance, a developer can design OpenVR-based trigger button functions for controllers of Oculus Rift or Windows MR because these systems are both supported by the SDK.
VRChat has extensive support for a large number of PC-compatible VR headsets and accessories, including Oculus Rift, Meta Quest (via Quest Link), and SteamVR-compatible headsets (such as HTC Vive and Valve Index). VRChat is also available as a native app for Android-based standalone headsets, including Meta Quest, Pico 4, [25] and HTC Vive XR ...