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  2. Auto clicker - Wikipedia

    en.wikipedia.org/wiki/Auto_clicker

    An auto clicker is a type of software or macro that can be used to automate the clicking of a mouse on a computer screen element. [1] Some clickers can be triggered to repeat recorded input. Auto clickers can be as simple as a program that simulates mouse clicking.

  3. AutoHotkey - Wikipedia

    en.wikipedia.org/wiki/AutoHotkey

    AutoHotkey is a free and open-source custom scripting language for Microsoft Windows, primarily designed to provide easy keyboard shortcuts or hotkeys, fast macro-creation and software automation to allow users of most computer skill levels to automate repetitive tasks in any Windows application.

  4. Incremental game - Wikipedia

    en.wikipedia.org/wiki/Incremental_game

    Incremental games gained popularity in 2013 after the success of Cookie Clicker, [3] although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to ...

  5. John Moschitta Jr. - Wikipedia

    en.wikipedia.org/wiki/John_Moschitta_Jr.

    John Moschitta Jr. (born August 6, 1954), also known as "Motormouth" John Moschitta, "John Mosquita" and The Fast-Talking Guy, is an American actor, singer and spokesman.. He is best known for his rapid speech delive

  6. Wikipedia:User scripts/Guide - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:User_scripts/Guide

    It can be random which user script finishes first, creating a race condition. One way to coordinate this is use the mw.hook interface. Perhaps the other script sends a wikipage.content event when it is done, or can be modified to do so (or you can ask the maintainer). Another way to avoid this is to use a MutationObserver.

  7. Self-modifying code - Wikipedia

    en.wikipedia.org/wiki/Self-modifying_code

    Some very limited instruction sets leave no option but to use self-modifying code to perform certain functions. For example, a one-instruction set computer (OISC) machine that uses only the subtract-and-branch-if-negative "instruction" cannot do an indirect copy (something like the equivalent of "*a = **b" in the C language ) without using self ...

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  9. Script kiddie - Wikipedia

    en.wikipedia.org/wiki/Script_kiddie

    Script kiddies lack, or are only developing, programming skills sufficient to understand the effects and side effects of their actions. As a result, they leave significant traces which lead to their detection, or directly attack companies which have detection and countermeasures already in place, or in some cases, leave automatic crash ...