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  2. Command-line argument parsing - Wikipedia

    en.wikipedia.org/wiki/Command-line_argument_parsing

    1.2 C#. 1.3 Java. 1.4 Kotlin. 1.5 Perl. 1.6 AWK. 1.7 PHP. ... Different command-line argument parsing methods are used by different programming languages to parse ...

  3. Verbose mode - Wikipedia

    en.wikipedia.org/wiki/Verbose_mode

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  4. Java Native Interface - Wikipedia

    en.wikipedia.org/wiki/Java_Native_Interface

    In software design, the Java Native Interface (JNI) is a foreign function interface programming framework that enables Java code running in a Java virtual machine (JVM) to call and be called by [1] native applications (programs specific to a hardware and operating system platform) and libraries written in other languages such as C, C++ and assembly.

  5. Command pattern - Wikipedia

    en.wikipedia.org/wiki/Command_pattern

    This information includes the method name, the object that owns the method and values for the method parameters. Four terms always associated with the command pattern are command, receiver, invoker and client. A command object knows about receiver and invokes a method of the receiver. Values for parameters of the receiver method are stored in ...

  6. Exception handling - Wikipedia

    en.wikipedia.org/wiki/Exception_handling

    Common exceptions include an invalid argument (e.g. value is outside of the domain of a function), [5] an unavailable resource (like a missing file, [6] a network drive error, [7] or out-of-memory errors [8]), or that the routine has detected a normal condition that requires special handling, e.g., attention, end of file. [9]

  7. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A method in object-oriented programming (OOP) is a procedure associated with an object, and generally also a message. An object consists of state data and behavior; these compose an interface, which specifies how the object may be used. A method is a behavior of an object parametrized by a user.

  8. Stack buffer overflow - Wikipedia

    en.wikipedia.org/wiki/Stack_buffer_overflow

    This method works by placing a small integer, the value of which is randomly chosen at program start, in memory just before the stack return pointer. Most buffer overflows overwrite memory from lower to higher memory addresses, so in order to overwrite the return pointer (and thus take control of the process) the canary value must also be ...

  9. Magic number (programming) - Wikipedia

    en.wikipedia.org/wiki/Magic_number_(programming)

    It is easier to alter the value of the number, as it is not duplicated. Changing the value of a magic number is error-prone, because the same value is often used several times in different places within a program. [6] Also, when two semantically distinct variables or numbers have the same value they may be accidentally both edited together. [6]