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  2. Personality - Wikipedia

    en.wikipedia.org/wiki/Personality

    Personality is any person's collection of interrelated behavioral, cognitive, and emotional patterns that comprise a person’s unique adjustment to life. [1] [2] These interrelated patterns are relatively stable, but can change over long time periods, [3] [4] driven by experiences and maturational processes, especially the adoption of social roles as worker or parent. [2]

  3. Outline of self - Wikipedia

    en.wikipedia.org/wiki/Outline_of_self

    Virtue – characteristic of a person which supports individual moral excellence and collective well-being. Such characteristics are valued as a principle and recognized as a good way to be. This list is necessarily incomplete. Virtues of self-control. Ambition – self-control regarding one's goals; Ataraxia – Concept in Hellenistic philosophy

  4. Personality psychology - Wikipedia

    en.wikipedia.org/wiki/Personality_psychology

    "Personality" is a dynamic and organized set of characteristics possessed by an individual that uniquely influences their environment, cognition, emotions, motivations, and behaviors in various situations. The word personality originates from the Latin persona, which means "mask".

  5. List of Unicode characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Unicode_characters

    In contrast, a character entity reference refers to a character by the name of an entity which has the desired character as its replacement text. The entity must either be predefined (built into the markup language) or explicitly declared in a Document Type Definition (DTD). The format is the same as for any entity reference: &name;

  6. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    SPECIAL is an acronym statistics system developed specifically for the Fallout series, representing the seven attributes used to define Fallout characters: Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck. SPECIAL is heavily based on GURPS, [12] which was originally intended to be the character system used in the game.

  7. Individual - Wikipedia

    en.wikipedia.org/wiki/Individual

    Individuality (or self-hood) is the state or quality of living as an individual; particularly (in the case of humans) as a person unique from other people and possessing one's own needs or goals, rights and responsibilities. The concept of an individual features in many fields, including biology, law, and philosophy. Every individual ...

  8. Identity (social science) - Wikipedia

    en.wikipedia.org/wiki/Identity_(social_science)

    Identity is the set of qualities, beliefs, personality traits, appearance, or expressions that characterize a person or a group. [1] [2] [3] [4]Identity emerges during childhood as children start to comprehend their self-concept, and it remains a consistent aspect throughout different stages of life.

  9. Category:Personality traits - Wikipedia

    en.wikipedia.org/wiki/Category:Personality_traits

    Personality traits are based on Trait theory in personality psychology. ... Alternative five model of personality; Ambition (character trait) Authoritarian ...