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try (FileReader fr = new FileReader (path); BufferedReader br = new BufferedReader (fr)) {// Normal execution path.} catch (IOException ioe) {// Deal with exception.} // Resources in the try statement are automatically closed afterwards. finally {// A finally clause can be included, and will run after the resources in the try statements are ...
The Lua language has allowed misspelled, or uninitialized, variables to be used in a script which can eventually cause "script error" while giving no other indication of the misspelled name or invalid data.
This help-page, Help:Lua debugging, explains issues of writing Lua script and debugging the source code, to remove errors or improve performance. Because Lua is a "semi-compiled" interpreted language, it does not prescreen for all common syntax errors, nor detect misspelled variables, which are only found at runtime when seeing the " Script ...
The scope for exception handlers starts with a marker clause (try or the language's block starter such as begin) and ends in the start of the first handler clause (catch, except, rescue). Several handler clauses can follow, and each can specify which exception types it handles and what name it uses for the exception object.
Note: Lua patterns are not regular expressions in the traditional POSIX sense, and they are not even a subset of regular expressions. But they share many constructs with regular expressions (more below). Lua patterns are used to define, find and handle a pattern in a string. It can do the common search and replace action in a text, but it has ...
Help:Lua for beginners; Help:Lua debugging – about debugging Lua modules; Wikipedia:Lua style guide – standards to improve the readability of code through consistency; Module:Sandbox provides a pseudo-namespace for experimenting with Lua modules
Scribunto Lua reference manual; Programming in Lua; Introduction to Lua patterns; About regex. Lua "patterns" are based on Regex (Patterns are a reduced set of regex). Help:Lua metamodules: Lua in Wikipedia has several meta-modules available that can make core functions easily available.
In computing and computer programming, exception handling is the process of responding to the occurrence of exceptions – anomalous or exceptional conditions requiring special processing – during the execution of a program.