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Sonic and the Fallen Star is a 2D Sonic game featuring original levels and music. It is inspired by multiple 2D Sonic titles, Sonic Heroes, and the Before the Sequel and After the Sequel fangames. [30] Sonic Time Twisted is a 2D Sonic game in the style of the 16-bit titles, mostly following that of Sonic the Hedgehog 3 and Sonic CD. It includes ...
Bedwars (stylized as BedWars) is a game developed by Easy.gg based on the fanmade Minecraft minigame of the same name. [160] Similar to the original version, players defend their bed from other opponents while attempting to destroy other player's beds. [161] [162] Unlike the Minecraft version, the game has more weapons to use. [160]
The Sonic franchise is well known for its music; Tom's Guide wrote that it "has always had some of the best music in all of video gaming. From Sonic 2, to Secret Rings, to Zero Gravity, to Mania Plus, Sonic's always brought an S-Rank performance to his games' musical stylings." [1] Almost all Sonic games have received soundtrack album releases.
Sonic the Hedgehog 3: Music from the Motion Picture is the score album for the 2024 film of the same name. It features the original score composed by Tom Holkenborg and was released by Milan Records on December 20, 2024.
Christian Whitehead, also known as The Taxman, [1] is an Australian video game programmer and designer. [2] He is most recognized for his work creating updated ports of early games in Sega's Sonic the Hedgehog series, as well as being a lead developer of an original game in the series, Sonic Mania.
Sonic Dreams Collection is a 2015 art game developed by Arcane Kids for OS X and Windows.It is an unofficial game based on Sega's Sonic the Hedgehog franchise that compiles four minigames presented as unfinished Sonic games, but the game as a whole later reveals itself to be a psychological horror game satirizing the then-modern Sonic fandom, known for its peculiarities.
Video game soundtracks considered the best Year Game Lead composer(s) Notes Ref. 1985 Super Mario Bros. Koji Kondo: The Super Mario Bros. theme was the first musical piece from a video game to be inducted into the Library of Congress's National Recording Registry.
Adaptive music is music which changes in response to real-time events or user interactions, found most commonly in video games. [1] It may change in volume, arrangement , tempo , and more. Adaptive music is a staple within the role-playing game genre, often being used to change the tone and intensity of music when the player enters and leaves ...