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  2. Warhammer Age of Sigmar: Realms of Ruin - Wikipedia

    en.wikipedia.org/wiki/Warhammer_Age_of_Sigmar:...

    The gameplay takes inspiration from Warhammer 40,000: Dawn of War II.In-game, the player has access to two main types of buildings. A command post, which allows the recruitment of units -that spawn at Realm gates- and serves as a retreating point; and bastions (of 4 different types) which are built on captured arcane conduits and give various tactical advantages (ie. healing, fog of war ...

  3. The Bloodstone Lands - Wikipedia

    en.wikipedia.org/wiki/The_Bloodstone_Lands

    The book primarily details the two states of Vaasa and Damara and the rugged wilderness territory that surrounds it, known collectively as "The Bloodstone Lands." [1] The book describes the area introduced in the H series of adventure modules, as well as that of The Icewind Dale Trilogy novels, and also includes 10 suggestions for adventure scenarios. [1]

  4. Warez scene - Wikipedia

    en.wikipedia.org/wiki/Warez_scene

    Software cracking has been the core element of The Scene since its beginning. This part of The Scene community, sometimes referred to as the crack scene, specializes in the creation of software cracks and keygens. The challenge of software cracking and reverse engineering complicated software is what makes it an attraction. [12]

  5. Hero Realms - Wikipedia

    en.wikipedia.org/wiki/Hero_Realms

    The goal of Hero Realms is to destroy your opponent or opponents by purchasing cards using "Gold" and using these cards to attack your opponent's "health" and their champions using your "combat" points or other powerful effects. [1] Hero Realms is similar to other deck building games, like Star Realms, [1] Ascension, and Dominion. The game is ...

  6. Forgotten Realms Player's Guide - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms_Player's...

    The Forgotten Realms Player's Guide presents the changed Forgotten Realms setting from the point of view of the adventurers exploring it. This guide includes everything a player needs to create a character for a D&D campaign in the 4th edition Forgotten Realms setting, including new feats, new character powers, and new paragon paths and epic destinies.

  7. Player's Guide to the Forgotten Realms Campaign - Wikipedia

    en.wikipedia.org/wiki/Player's_Guide_to_the...

    The Player's Guide to the Forgotten Realms Campaign includes fiction and source book material which takes the form of a journal detailing the travels of an eclectic adventuring party, including a gnome illusionist, a halfling thief, and a human ranger. The party assembles to "travel the Realms extensively, witnessing as many of its wonders as ...

  8. Player's Guide to Faerûn - Wikipedia

    en.wikipedia.org/wiki/Player's_Guide_to_Faerûn

    Player's Guide to Faerûn is a collection of lore and arcana from the Forgotten Realms setting, to allow players to create and equip characters. The book includes races, feats, spells, prestige classes, and magic items for the 3.5 edition update to the setting, and includes material from 1st and 2nd edition.

  9. Drow of the Underdark - Wikipedia

    en.wikipedia.org/wiki/Drow_of_the_Underdark

    A guide to drow names and their meanings is also included. "Drow Options" This chapter contains new uses for various skills, new feats (including general, metamagic, ambush, divine, vile, and weapon style feats), alternate class features for many classes, and new spells and invocations (some of which require the user to be a drow).