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  2. Open Asset Import Library - Wikipedia

    en.wikipedia.org/wiki/Open_Asset_Import_Library

    Open Asset Import Library (Assimp) is a cross-platform 3D model import library which aims to provide a common application programming interface (API) for different 3D asset file formats. Written in C++ , it offers interfaces for both C and C++.

  3. Wavefront .obj file - Wikipedia

    en.wikipedia.org/wiki/Wavefront_.obj_file

    The Material Template Library format (MTL) or .MTL File Format is a companion file format to .OBJ, also defined by Wavefront Technologies, that describes surface shading (material) properties of objects within one or more .OBJ files. A .OBJ file references one or more .MTL files (called "material libraries"), and from there, references one or ...

  4. Microsoft 3D Viewer - Wikipedia

    en.wikipedia.org/wiki/Microsoft_3D_Viewer

    3D Viewer (formerly Mixed Reality Viewer and before that, View 3D) [2] [3] [4] is a 3D computer graphics viewer and augmented reality application that was first included in Windows 10 1703. It supports the .fbx, .3mf, .obj, and .stl and many more file formats [5] listed in features section.

  5. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Name Windows macOS Linux Unix BSD iOS Android Other 3ds Max: Yes No No No No No No AC3D: Yes Yes Yes No No No No Art of Illusion — — — — — — — Java virtual machine

  6. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    The glTF format stores data primarily in JSON. The JSON may also contain blobs of binary data known as buffers, and refer to external files, for storing mesh data, images, etc. [7] The binary .glb format also contains JSON text, but serialized with binary chunk headers to allow blobs to be directly appended to the file.

  7. Object Module Format (Intel) - Wikipedia

    en.wikipedia.org/wiki/Object_Module_Format_(Intel)

    Version 4.0 of OMF for the 8086 family was released in 1981 under the name Relocatable Object Module Format, [6] [3] [4] and is perhaps best known to DOS users as an .OBJ file. Versions for the 80286 ( OMF-286 ) [ 7 ] [ 8 ] and the 32-bit 80386 processors ( OMF-386 ) [ 9 ] [ 10 ] [ 3 ] were introduced in 1981 and 1985, respectively.

  8. D3DX - Wikipedia

    en.wikipedia.org/wiki/D3DX

    Shader effects, texture management, geometry optimizations and mesh models are available as separate sources published through GitHub. [2] The mathematical constructs of D3DX, like vectors and matrices , would be consolidated with XNAMath into a DirectXMath [ 3 ] and spherical harmonics math is provided as separate source.

  9. OFF (file format) - Wikipedia

    en.wikipedia.org/wiki/OFF_(file_format)

    OFF (Object File Format) is a geometry definition file format containing the description of the composing polygons of a geometric object. [1] It can store 2D or 3D objects, and simple extensions allow it to represent higher-dimensional objects as well. [2]