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Dragons of Light: 7–9: Jeff Grubb: 1985 DL8 9141: Dragons of War: 9–10: Tracy Hickman, Laura Hickman: 1985 DL9 9137: Dragons of Deceit: 8–10: Douglas Niles: 1985 DL10 9142: Dragons of Dreams: 8–10: Tracy Hickman: 1985 DL11 9144: Dragons of Glory: N/A: Douglas Niles Tracy Hickman: 1986: board wargame: DL12 9133: Dragons of Faith: 9–10 ...
Provides information needed to run adventures in the Underdark, a subterranean domain beneath the surface of Faerûn. 160: 978-0-7869-5387-5: Halls of Undermountain: Matt Sernett and Shawn Merwin: April 17, 2012: Adventure detailing the mega-dungeon of Undermountain that lies beneath the city of Waterdeep. 96: 978-0-7869-5994-5: Menzoberranzan ...
Provides information needed to run adventures in the Shadowfell, a subplane that exists in multiple campaign settings. 31: 978-0-7869-5848-1: Environments and sites: Manual of the Planes: Richard Baker, Robert J. Schwalb, and James Wyatt: December 16, 2008 ― 160: 978-0-7869-5002-7: Dungeon Delve: Greg Marks: March 3, 2009 ― 160: 978-0-7869 ...
The Magic Item Compendium was written by Andy Collins with Eytan Bernstein, Frank Brunner, Owen K.C. Stephens, and John Snead, and was released March 2007.Cover art was by Francis Tsai, with interior art by Steven Belledin, Ed Cox, Carl Critchlow, Eric Deschamps, Steve Ellis, Wayne England, Matt Faulkner, Emily Fiegenschuh, Randy Gallegos, David Griffith, Brian Hagan, Ralph Horsley, Heather ...
Spelljammer: Adventures in Space is a boxed set for the 5th edition of the Dungeons & Dragons fantasy role-playing game.The boxed set includes three sourcebooks: the Astral Adventurer's Guide (a Spelljammer campaign setting guide), the Light of Xaryxis (an adventure module), and Boo's Astral Menagerie (a bestiary of Wildspace and Astral Sea creatures).
The d20 system, 3rd edition version of the Arms and Equipment Guide was printed in 2003 and was designed by Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt. Cover art was by Eric Peterson, with interior art by Dennis Cramer, David Day, David Martin, Scott Roller, and Sam Wood. This book has an introduction, six chapters, and an appendix ...
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...
The full list is a mix of high-profile players, podcasters, and game designers". [5] It was also released as a digital product through the following Wizards of the Coast licensees: D&D Beyond, Fantasy Grounds, and Roll20. [6] On the book's development, Chris Perkins said, "It brought back memories of working on Dungeon Magazine back in the day ...