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Idol Showdown is a 1 on 1 fighting game where two players battle to knock each other out. At the start of a match, each player selects a main playable fighter, as well as a secondary assist character who can be summoned to perform additional attacks during battle.
Dengeki Bunko: Fighting Climax is a two-dimensional fighting game, in which two players fight against each using both a playable fighter character and an assist character. Fighting uses three main attack buttons: weak, medium, and strong, along with a support button used for summoning a player's assist character.
Street Fighter II: Champion Edition, released in March 1992, rebalances characters' power levels, allows both players in two-player matches to select the same character (distinguished by alternate costume colors) and allows players to choose the four previously computer-only boss characters.
The background music played during the player select screen was also reverted to the theme used in Super Street Fighter II. Once the game is started, the player has to select a game speed, and then they are asked to choose one of the five Street Fighter II games, which will limit the selectable characters to the roster of the selected game.
Street Fighter Alpha 2; Street Fighter Alpha 2 Gold; Street Fighter Zero 2 Alpha; Street Fighter Alpha 3; Street Fighter Alpha Anthology; Street Fighter III; Street Fighter III: 2nd Impact; Street Fighter III: 3rd Strike; Street Fighter: The Movie – IT / Capcom; Street Smart – SNK; Strip Fighter series – Games Express; Sumo Wrestlers – HES
Street Fighter II: The Animated Movie, known as Street Fighter II Movie (ストリートファイター II MOVIE, Sutorīto Faitā Tsū Mūbī) in Japan and Australia, is a 1994 anime film adaptation of the Street Fighter II fighting game written by Kenichi Imai, directed by Gisaburō Sugii and animated by Group TAC.
Marvel vs. Capcom 2: New Age of Heroes is the fourth installment in the Marvel vs. Capcom series of tag team-based fighting games. [6] [7] Players select a team of three characters to compete in a one-on-one battle, as opposed to teams of two characters in the series' previous entry, Marvel vs. Capcom: Clash of Super Heroes. [8]
Art of Fighting 2 was meant to be more of a The King of Fighters-style, "fighting tournament" game. To that end, they intended for the vs. play to be more important this time. They used the names of the moves from the previous game as their basis. If there's a strong move, we try to come up with a fittingly tough-sounding name.