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  2. Chisanbop - Wikipedia

    en.wikipedia.org/wiki/Chisanbop

    The Chisanbop system. When a finger is touching the table, it contributes its corresponding number to a total. Chisanbop or chisenbop (from Korean chi (ji) finger + sanpŏp (sanbeop) calculation [1] 지산법/指算法), sometimes called Fingermath, [2] is a finger counting method used to perform basic mathematical operations.

  3. Skip counting - Wikipedia

    en.wikipedia.org/wiki/Skip_counting

    Skip counting is a mathematics technique taught as a kind of multiplication in reform mathematics textbooks such as TERC. In older textbooks, this technique is called counting by twos (threes, fours, etc.). In skip counting by twos, a person can count to 10 by only naming every other even number: 2, 4, 6, 8, 10. [1]

  4. Josephus problem - Wikipedia

    en.wikipedia.org/wiki/Josephus_problem

    In the particular counting-out game that gives rise to the Josephus problem, a number of people are standing in a circle waiting to be executed. Counting begins at a specified point in the circle and proceeds around the circle in a specified direction. After a specified number of people are skipped, the next person is executed.

  5. Pinball Number Count - Wikipedia

    en.wikipedia.org/wiki/Pinball_Number_Count

    Pinball Number Count has been covered and remixed by a number of artists. One such version, done with the cooperation of Sesame Workshop, [ 3 ] was released under the DJ Food name by Ninja Tune Records on a 12" EP [ 4 ] and the Zen TV DVD. [ 5 ]

  6. Balloon Pop - Wikipedia

    en.wikipedia.org/wiki/Balloon_Pop

    Balloon Pop, known in Europe as Pop! and in Japan as Rainbow Pop (レインボーポップ), is a video game developed by Japanese studio Dreams and released for the Wii in North America on October 23, 2007. It is the first puzzle strategy game released for the Wii. The objective of the game is to pop balloons using the Wii Remote. There are ...

  7. Numberjacks - Wikipedia

    en.wikipedia.org/wiki/Numberjacks

    Numberjacks centres on the adventures of a group of anthropomorphic numbers. The main Numberjacks; Three, Four, Five, and Six, are the main protagonists of the series. They normally spend their everyday lives inside a sofa until a call comes in from real-life child Agents, who report problems that need solving.