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  2. System time - Wikipedia

    en.wikipedia.org/wiki/System_time

    System.DateTime.Now [19] System.DateTime.UtcNow [20] 100 ns [21] 1 January 0001 to 31 December 9999 CICS: ASKTIME: 1 ms 1 January 1900 COBOL: FUNCTION CURRENT-DATE: 1 s 1 January 1601 Common Lisp (get-universal-time) 1 s 1 January 1900 Delphi date time: 1 ms (floating point) 1 January 1900 Delphi (Embarcadero Technologies) [22] System.SysUtils ...

  3. Epoch (computing) - Wikipedia

    en.wikipedia.org/wiki/Epoch_(computing)

    Software timekeeping systems vary widely in the resolution of time measurement; some systems may use time units as large as a day, while others may use nanoseconds.For example, for an epoch date of midnight UTC (00:00) on 1 January 1900, and a time unit of a second, the time of the midnight (24:00) between 1 January 1900 and 2 January 1900 is represented by the number 86400, the number of ...

  4. Year 2038 problem - Wikipedia

    en.wikipedia.org/wiki/Year_2038_problem

    The problem exists in systems which measure Unix time—the number of seconds elapsed since the Unix epoch (00:00:00 UTC on 1 January 1970)—and store it in a signed 32-bit integer. The data type is only capable of representing integers between −(2 31 ) and 2 31 − 1 , meaning the latest time that can be properly encoded is 2 31 − 1 ...

  5. Unix time - Wikipedia

    en.wikipedia.org/wiki/Unix_time

    When dealing with periods that do not encompass a UTC leap second, the difference between two Unix time numbers is equal to the duration in seconds of the period between the corresponding points in time. This is a common computational technique. However, where leap seconds occur, such calculations give the wrong answer.

  6. Epoch - Wikipedia

    en.wikipedia.org/wiki/Epoch

    For example, Unix time is represented as the number of seconds since 00:00:00 UTC on 1 January 1970, not counting leap seconds. An epoch in astronomy is a reference time used for consistency in calculation of positions and orbits. A common astronomical epoch is J2000, which is noon on January 1, 2000, Terrestrial Time.

  7. Delta timing - Wikipedia

    en.wikipedia.org/wiki/Delta_timing

    Delta time or delta timing is a concept used amongst programmers in relation to hardware and network responsiveness. [1] In graphics programming, the term is usually used for variably updating scenery based on the elapsed time since the game last updated, [2] (i.e. the previous "frame") which will vary depending on the speed of the computer, and how much work needs to be done in the program at ...

  8. Timestamp - Wikipedia

    en.wikipedia.org/wiki/Timestamp

    Some file archivers and some version control software, when they copy a file from some remote computer to the local computer, adjust the timestamps of the local file to show the date/time in the past when that file was created or modified on that remote computer, rather than the date/time when that file was copied to the local computer.

  9. IRIG timecode - Wikipedia

    en.wikipedia.org/wiki/IRIG_timecode

    This is the same, except that tenths of seconds are included. The full-timecode specification is of the form "IRIG J- xy ", where x denotes the variant, and y denotes a baud rate of 75×2 y . Normally used combinations are J-12 through J-14 (300, 600, and 1200 baud), and J-25 through J-29 (2400 through 38400 baud).