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  2. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    Conversely, precision can be lost when converting representations from integer to floating-point, since a floating-point type may be unable to exactly represent all possible values of some integer type. For example, float might be an IEEE 754 single precision type, which cannot represent the integer 16777217 exactly, while a 32-bit integer type ...

  3. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    If a decimal string with at most 6 significant digits is converted to the IEEE 754 single-precision format, giving a normal number, and then converted back to a decimal string with the same number of digits, the final result should match the original string. If an IEEE 754 single-precision number is converted to a decimal string with at least 9 ...

  4. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    Converting a double-precision binary floating-point number to a decimal string is a common operation, but an algorithm producing results that are both accurate and minimal did not appear in print until 1990, with Steele and White's Dragon4. Some of the improvements since then include:

  5. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    The <inttypes.h> header (cinttypes in C++) provides features that enhance the functionality of the types defined in the <stdint.h> header. It defines macros for printf format string and scanf format string specifiers corresponding to the types defined in <stdint.h> and several functions for working with the intmax_t and uintmax_t types.

  6. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    In Visual Basic .NET, the primitive data types consist of 4 integral types, 2 floating-point types, a 16-byte decimal type, a Boolean type, a date/time type, a Unicode character type, and a Unicode string type.

  7. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient.

  8. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    The reinterpret cast technique from C/C++ also works in Pascal. This can be useful, when eg. reading dwords from a byte stream, and we want to treat them as float. Here is a working example, where we reinterpret-cast a dword to a float:

  9. Literal (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Literal_(computer_programming)

    In computer science, a literal is a textual representation (notation) of a value as it is written in source code. [1] [2] Almost all programming languages have notations for atomic values such as integers, floating-point numbers, and strings, and usually for Booleans and characters; some also have notations for elements of enumerated types and compound values such as arrays, records, and objects.