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  2. Indianapolis 500: The Simulation - Wikipedia

    en.wikipedia.org/wiki/Indianapolis_500:_The...

    Indianapolis 500: The Simulation is a 1989 computer game for MS-DOS. It was hailed as the first step of differentiating racing games from the arcade realm and into racing simulation . [ 2 ] It was developed by the Papyrus Design Group , and distributed by Electronic Arts .

  3. IndyCar Racing - Wikipedia

    en.wikipedia.org/wiki/IndyCar_Racing

    Papyrus, consisting of David Kaemmer and Omar Khudari, [2] previously developed Indianapolis 500: The Simulation, released in 1989. The game was intended as a realistic simulation of IndyCar's 1993 PPG Indy Car World Series. The game featured a selection of the contemporary chassis and engines and eight circuits which could be raced ...

  4. Category:IndyCar Series video games - Wikipedia

    en.wikipedia.org/wiki/Category:IndyCar_Series...

    Indianapolis 500 (pinball) Indianapolis 500 Evolution; Indianapolis 500 Legends; Indianapolis 500: The Simulation; Indy 500 (1977 video game) Indy Racing 2000; IndyCar Racing; IndyCar Racing II; IndyCar Series (video game) IndyCar Series 2005

  5. Category : Racing video games set in the United States

    en.wikipedia.org/wiki/Category:Racing_video...

    Indianapolis 500 Evolution; Indianapolis 500 Legends; Indianapolis 500: The Simulation; International Rally Championship; M. Michael Andretti's Indy Car Challenge;

  6. Papyrus Design Group - Wikipedia

    en.wikipedia.org/wiki/Papyrus_Design_Group

    Papyrus Design Group, Inc. was a computer game developer founded in 1987 by David Kaemmer and CEO Omar Khudari. Based in Watertown, Massachusetts, it is best known for its series of realistic sim racing games based on the NASCAR and IndyCar leagues, as well as the unique Grand Prix Legends.

  7. Here are the best 4-lap qualifying simulation runs, in average mph (3) Josef Newgarden, 233.707 ... Fast 12 Indianapolis 500 qualifiers. With car number, driver, engine, team and 4-lap speed ...

  8. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Sim racing is generally acknowledged to have really taken off in 1989 with the introduction of Papyrus Design Group's Indianapolis 500: The Simulation, designed by David Kaemmer and Omar Khudari on 16-bit computer hardware. The game is often generally regarded as the personal computer's first true auto racing simulation.

  9. Going to the Indy 500? Here's a printable map of Indianapolis ...

    www.aol.com/going-indy-500-heres-printable...

    Printable IMS map for Indy 500. Below is a printable map of the Indianapolis Motor Speedway for the day of the race.. To print, click the 'pop out' button in the top right corner, then use the ...