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  2. Boundary representation - Wikipedia

    en.wikipedia.org/wiki/Boundary_representation

    In solid modeling and computer-aided design, boundary representation (often abbreviated B-rep or BREP) is a method for representing a 3D shape [1] by defining the limits of its volume. A solid is represented as a collection of connected surface elements, which define the boundary between interior and exterior points.

  3. Polygon - Wikipedia

    en.wikipedia.org/wiki/Polygon

    A simple polygon is the boundary of a region of the plane that is called a solid polygon. The interior of a solid polygon is its body, also known as a polygonal region or polygonal area. In contexts where one is concerned only with simple and solid polygons, a polygon may refer only to a simple polygon or to a solid polygon.

  4. Solid modeling - Wikipedia

    en.wikipedia.org/wiki/Solid_modeling

    Solid modeling (or solid modelling) is a consistent set of principles for mathematical and computer modeling of three-dimensional shapes . Solid modeling is distinguished within the broader related areas of geometric modeling and computer graphics , such as 3D modeling , by its emphasis on physical fidelity. [ 1 ]

  5. Voronoi diagram - Wikipedia

    en.wikipedia.org/wiki/Voronoi_diagram

    When two cells in the Voronoi diagram share a boundary, it is a line segment, ray, or line, consisting of all the points in the plane that are equidistant to their two nearest sites. The vertices of the diagram, where three or more of these boundaries meet, are the points that have three or more equally distant nearest sites.

  6. Constructive solid geometry - Wikipedia

    en.wikipedia.org/wiki/Constructive_solid_geometry

    Constructive solid geometry (CSG; formerly called computational binary solid geometry) is a technique used in solid modeling. Constructive solid geometry allows a modeler to create a complex surface or object by using Boolean operators to combine simpler objects, [ 1 ] potentially generating visually complex objects by combining a few primitive ...

  7. Surface of constant width - Wikipedia

    en.wikipedia.org/wiki/Surface_of_constant_width

    A supporting plane is a plane that intersects the boundary of D but not the interior of D. One defines the width of the body as before. If the width of D is the same in all directions, then one says that the body is of constant width and calls its boundary a surface of constant width, and the body itself is referred to as a spheroform.

  8. Face (geometry) - Wikipedia

    en.wikipedia.org/wiki/Face_(geometry)

    In solid geometry, a face is a flat surface (a planar region) that forms part of the boundary of a solid object; [1] a three-dimensional solid bounded exclusively by faces is a polyhedron. A face can be finite like a polygon or circle, or infinite like a half-plane or plane. [2]

  9. Pick's theorem - Wikipedia

    en.wikipedia.org/wiki/Pick's_theorem

    Farey sunburst of order 6, with 1 interior (red) and 96 boundary (green) points giving an area of 1 + ⁠ 96 / 2 ⁠ − 1 = 48 [1]. In geometry, Pick's theorem provides a formula for the area of a simple polygon with integer vertex coordinates, in terms of the number of integer points within it and on its boundary.