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Free Play: Improvisation in Life and Art is a book written by Stephen Nachmanovitch [1] [2] and originally published in 1990 by Jeremy Tarcher of the Penguin Group. Free Play can be described as the creative activity of spontaneous free improvisation , by children, artists, and people all around the world.
Learning through play is a term used in education and psychology to describe how a child can learn to make sense of the world around them. Through play children can develop social and cognitive skills, mature emotionally, and gain the self-confidence required to engage in new experiences and environments.
The James Paul Gee Learning Games Awards were created in 2020 to apply Gee's theories to the identification and judging of learning game design. Gee's book is used in Kimon Keramidas' [9] argument explaining the learning processes of gamers. Some of the schema and elements that are used in game designing can be analogously used as "frameworks ...
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A Mind at Play: How Claude Shannon Invented the Information Age is a biography of Claude Shannon, an American mathematician, electrical engineer, and cryptographer known as "the father of information theory". [1] [2] The biography was written by Jimmy Soni and Rob Goodman, and published by Simon & Schuster in 2017.