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The Dark Mod is a free and open-source software first-person stealth video game, inspired by the Thief series by Looking Glass Studios.The game provides the basic framework and tools (engine, assets, models, and editor) for more than 170 fan-made missions, including several multi-mission campaigns.
The Chinese Room (formerly Thechineseroom) is a British video game developer based in Brighton that is best known for exploration games. [2] The company originated as a mod team for Half-Life 2, based at the University of Portsmouth in 2007, and is named after John Searle's Chinese room thought experiment.
Still Wakes the Deep is a 2024 psychological horror video game developed by The Chinese Room and published by Secret Mode.The story follows an electrician who is trapped on a damaged oil drilling platform in the North Sea in the 1970s, having no way to escape while being pursued by mysterious monsters under harsh weather conditions.
Deep Rock Galactic: Survivor is a shoot 'em up video game by Funday Games. It is a top down spin-off of the first-person shooter Deep Rock Galactic modeled on the auto-shooter Vampire Survivors . The player controls a dwarf on a solo mission to mine ore, shooting enemies and ultimately defeating a boss at the end of each level in order to gain ...
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Deep Rock Galactic is a cooperative first-person shooter video game developed by Danish studio Ghost Ship Games and published by Coffee Stain Publishing. Deep Rock Galactic was fully released on May 13, 2020 for Microsoft Windows and Xbox One after its early access [ 1 ] release in February 28, 2018.
The dark web has often been confused with the deep web, the parts of the web not indexed (searchable) by search engines. The term dark web first emerged in 2009; however, it is unknown when the actual dark web first emerged. [11] Many internet users only use the surface web, data that can be accessed by a typical web browser. [12]
In 2009, a complete copy of the Dark Engine source code was discovered in the possession of an ex-Looking Glass Studios employee who was at the time continuing his work for Eidos Interactive. [1] The code was a complete set of the engine's resources, and included the libraries needed to compile the code.