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  2. Active shutter 3D system - Wikipedia

    en.wikipedia.org/wiki/Active_shutter_3D_system

    A pair of CrystalEyes shutter glasses Functional principle of active shutter 3D systems. An active shutter 3D system (a.k.a. alternate frame sequencing, alternate image, AI, alternating field, field sequential or eclipse method) is a technique for displaying stereoscopic 3D images. It works by only presenting the image intended for the left eye ...

  3. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane.

  4. List of 3D-enabled mobile phones - Wikipedia

    en.wikipedia.org/wiki/List_of_3D-enabled_mobile...

    This is a list of 3D-enabled mobile phones, which typically use autostereoscopic displays. Some devices may use other kinds of display technology, like holographic displays or multiscopic displays. Some devices employ eye tracking in aiming the 3D effect to the viewer's eye.

  5. Android Studio - Wikipedia

    en.wikipedia.org/wiki/Android_Studio

    Android Virtual Device (Emulator) to run and debug apps in the Android studio. Android Studio supports all the same programming languages of IntelliJ (and CLion) e.g. Java, C++, and more with extensions, such as Go; [19] and Android Studio 3.0 or later supports Kotlin, [20] and "Android Studio includes support for using a number of Java 11 ...

  6. 3D rendering - Wikipedia

    en.wikipedia.org/wiki/3D_rendering

    Perspective projection. The shaded three-dimensional objects must be flattened so that the display device - namely a monitor - can display it in only two dimensions, this process is called 3D projection. This is done using projection and, for most applications, perspective projection. The basic idea behind perspective projection is that objects ...

  7. Mobile 3D Graphics API - Wikipedia

    en.wikipedia.org/wiki/Mobile_3D_Graphics_API

    Screenshot of the Mobile game Asphalt 3: Street Rules, showing the capabilities of the Mobile 3D Graphics API.. M3G is an object-oriented interface consists of 30 classes that can be used to draw complex animated three-dimensional scenes, it provides two ways for developers to draw 3D graphics: immediate mode and retained mode.

  8. Spinning mirror system - Wikipedia

    en.wikipedia.org/wiki/Spinning_mirror_system

    Spinning mirror systems are used to build interactive 3D graphics and autostereoscopic visuals visible to multiple simultaneous viewers, since a different view can be perceived by each viewer depending on the angle of vision. Because these mirrors spin, they can reflect light from a projector to any outside point.

  9. Volumetric display - Wikipedia

    en.wikipedia.org/wiki/Volumetric_display

    Another type of 3D display that is a candidate member of the class of swept-volume 3D displays is the varifocal mirror architecture. One of the first references to this type of system is from 1966, in which a vibrating mirrored drumhead reflects a series of patterns from a high-frame-rate 2D image source, such as a vector display, to a ...