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Use case diagrams are used to identify the actor (users or other systems) and the processes they perform. System sequence diagram : A system sequence diagram (SSD) is a picture that shows, for a particular scenario of a use case, the events that external actors generate, their order, and possible inter-system events.
A use case diagram [1] is a graphical depiction of a user's possible interactions with a system. A use case diagram shows various use cases and different types of users the system has and will often be accompanied by other types of diagrams as well. The use cases are represented by either circles or ellipses. The actors are often shown as stick ...
Use case analysis usually starts by drawing use case diagrams. For agile development, a requirement model of many UML diagrams depicting use cases plus some textual descriptions, notes, or use case briefs would be very lightweight and just enough for small or easy project use. As good complements to use case texts, the visual diagram ...
A diagram is a partial graphic representation of a system's model. The set of diagrams need not completely cover the model and deleting a diagram does not change the model. The model may also contain documentation that drives the model elements and diagrams (such as written use cases). UML diagrams represent two different views of a system ...
The following diagrams show a sample core structure of Smalltalk-80 and Ruby in comparison. [8] In both languages, the structure consists of a built-in part which contains the circular objects (i.e. objects that appear in a cycle formed by a combination of blue or green links) and a user-part which has four explicit objects: classes A and B and ...
The following example is in the language Java, and shows how the contents of a tree of nodes (in this case describing the components of a car) can be printed. Instead of creating print methods for each node subclass ( Wheel , Engine , Body , and Car ), one visitor class ( CarElementPrintVisitor ) performs the required printing action.
A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.
The following example is done in Ada which supports both early exit from loops and loops with test in the middle. Both features are very similar and comparing both code snippets will show the difference: early exit must be combined with an if statement while a condition in the middle is a self-contained construct.