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Sons of the Forest is a survival horror video game developed by Endnight Games and published by Newnight. Serving as the sequel to the 2018 video game The Forest, the story centers on a protagonist sent to a mysterious island to search for a missing CEO and his family, while facing cannibalistic monsters and uncovering an ancient secret buried deep underground.
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For the next sixteen years Barda disguised himself as a beggar so as to discover information vital to the quest. He also became the bodyguard of Endon and Sharn's child Lief, albeit without the semi-arrogant Lief's knowledge thereof. Upon Lief's sixteenth birthday Barda revealed himself to Lief and the quest for the gems of Deltora began.
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The game is titled King's Quest III Redux, and continues the non-canon plot and lore that was established in AGDI's previous King's Quest II: Romancing the Stones remake. The game is not a 1:1 remake and is not a complete overhaul like KQ2+ was, but features more fleshed-out characters, new areas, and puzzles not seen in the original Sierra ...
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The Forests of Silence is a fantasy novel written by Australian author Emily Rodda, and is the first book in the eight-volume Deltora Quest series. It was first published in 2000 by Scholastic [1] and was awarded the "Notable Series in Children's Book of the Year Awards 2001: Younger Readers". [2]
For the next sixteen years, Barda disguised himself as a beggar to discover information vital to the Quest. He became the bodyguard of Endon and Sharn's child Lief, albeit without the semi-arrogant Lief's knowledge thereof. Upon Lief's sixteenth birthday Barda reveals himself to Lief and the quest for the gems of Deltora begins.