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  2. Tim Sweeney - Wikipedia

    en.wikipedia.org/wiki/Tim_Sweeney

    In February 2012, Sweeney was inducted into the Academy of Interactive Arts & Sciences (AIAS) Hall of Fame for changing "the face of gaming with the advent of the Unreal Engine and the commitment of Epic, as a studio, to bring both consumer and industry-facing technology to new heights." [4]

  3. Trollface - Wikipedia

    en.wikipedia.org/wiki/Trollface

    Trollface or Troll Face is a rage comic meme image of a character donning a mischievous smile, used to symbolise internet trolls and trolling. It is one of the oldest and most widely known rage comic faces.

  4. Picrew - Wikipedia

    en.wikipedia.org/wiki/Picrew

    Picrew is a Japanese layered paper doll-style avatar maker website. It was initially developed by two staff of the Japanese company TetraChroma [ 1 ] in July 2017, [ 2 ] and officially released in December 2018.

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.

  7. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  8. Template:Awesome - Wikipedia

    en.wikipedia.org/wiki/Template:Awesome

    Template parameters [Edit template data]. Parameter Description Type Status; Face: 1: The face you want to put. See [[Template:Smiley/doc]] for acceptable input values. Default

  9. Epic Games v. Apple - Wikipedia

    en.wikipedia.org/wiki/Epic_Games_v._Apple

    Epic Games's founder and CEO Tim Sweeney. Since 2015, Epic Games's founder and CEO Tim Sweeney had questioned the need for digital storefronts like Valve's Steam, Apple's App Store for iOS devices, and Google Play, to take a 30% revenue sharing cut, and argued that when accounting for current rates of content distribution and other factors needed, a revenue cut of 8% should be sufficient to ...