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  2. Reality–virtuality continuum - Wikipedia

    en.wikipedia.org/wiki/Realityvirtuality_continuum

    Mediated reality continuum showing four points: augmented reality, augmented virtuality, mediated reality, and mediated virtuality on the virtuality and mediality axes. This continuum has been extended into a two-dimensional plane of virtuality and mediality. [2] Taxonomy of reality, virtuality, mediality. The origin R denotes unmodified reality.

  3. Virtual reality applications - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_applications

    Virtual reality presents an opportunity and an alternative channel for digital marketing. The International Data Corporation expected spending to increase for augmented reality (AR) and virtual reality, forecasting a compound annual growth rate of 198% from 2015 to 2020. Revenues were expected to rise to $143.3 billion in 2020.

  4. Commercial augmented reality - Wikipedia

    en.wikipedia.org/wiki/Commercial_augmented_reality

    The history of commercial augmented reality is brief compared to that of augmented reality. In 2010, virtual dressing rooms were developed for E-commerce retailers to help customers check the look and fit of products such as clothing, undergarments, apparel, fashion products, and accessories.

  5. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    Augmented reality (AR) is a type of virtual reality technology that blends what the user sees in their real surroundings with digital content generated by computer software. The additional software-generated images with the virtual scene typically enhance how the real surroundings look in some way.

  6. Extended reality - Wikipedia

    en.wikipedia.org/wiki/Extended_reality

    Extended reality (XR) is an umbrella term to refer to augmented reality (AR), mixed reality (MR), and virtual reality (VR). The technology is intended to combine or mirror the physical world with a "digital twin world" able to interact with it, [1] [2] giving users an immersive experience by being in a virtual or augmented environment.

  7. Augmented reality - Wikipedia

    en.wikipedia.org/wiki/Augmented_reality

    Augmented reality systems are used in public safety situations, from super storms to suspects at large. As early as 2009, two articles from Emergency Management discussed AR technology for emergency management. The first was "Augmented Reality—Emerging Technology for Emergency Management", by Gerald Baron. [214]

  8. Elon Musk says the metaverse seems more like a marketing ...

    www.aol.com/news/elon-musk-says-metaverse-seems...

    Elon Musk says the metaverse seems more like a marketing buzzword right now than a reality. Natasha Dailey. December 20, 2021 at 2:58 PM ... In general,it refers to a virtual world where people ...

  9. Computer-mediated reality - Wikipedia

    en.wikipedia.org/wiki/Computer-mediated_reality

    In addition to virtual reality, augmented reality has also been used for video games. The most prominent example is Pokémon Go, an augmented reality game for mobile devices where Pokémon creatures are displayed through the phone to appear as if they are part of the real world. [26]