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In an equilateral triangle, the 3 angles are equal and sum to 180°, therefore each corner angle is 60°. Bisecting one corner, the special right triangle with angles 30-60-90 is obtained. By symmetry, the bisected side is half of the side of the equilateral triangle, so one concludes sin ( 30 ∘ ) = 1 / 2 {\displaystyle \sin(30^{\circ ...
Quadrant 3 (angles from 180 to 270 degrees, or π to 3π/2 radians): Tangent and cotangent functions are positive in this quadrant. Quadrant 4 (angles from 270 to 360 degrees, or 3π/2 to 2π radians): Cosine and secant functions are positive in this quadrant. Other mnemonics include: All Stations To Central [6] All Silly Tom Cats [6]
The y-axis ordinates of A, B and D are sin θ, tan θ and csc θ, respectively, while the x-axis abscissas of A, C and E are cos θ, cot θ and sec θ, respectively. Signs of trigonometric functions in each quadrant. Mnemonics like "all students take calculus" indicates when sine, cosine, and tangent are positive from quadrants I to IV. [8]
Two angles whose sum is π/2 radians (90 degrees) are complementary. In the diagram, the angles at vertices A and B are complementary, so we can exchange a and b, and change θ to π/2 − θ, obtaining: (/) =
Accordingly, their lengths can be expressed in radians or any other units of angular measure. Let A, B, C be the angles at the three vertices of the triangle and let a, b, c be the respective lengths of the opposite sides. The spherical law of tangents says [2]
approx. 57.3° approx. 63.7 g 1 / 6 turn π / 3 or 𝜏 / 6 rad 60° 66 + 2 / 3 g 1 / 5 turn 2 π or 𝜏 / 5 rad 72° 80 g 1 / 4 turn π / 2 or 𝜏 / 4 rad 90° 100 g 1 / 3 turn 2 π or 𝜏 / 3 rad 120° 133 + 1 / 3 g 2 / 5 turn 4 π or ...
The 30°–60°–90° triangle is the only right triangle whose angles are in an arithmetic progression. The proof of this fact is simple and follows on from the fact that if α, α + δ, α + 2δ are the angles in the progression then the sum of the angles 3α + 3δ = 180°. After dividing by 3, the angle α + δ must be 60°. The right angle ...
Microsoft Math 1.0: Part of Microsoft Student 2006; Microsoft Math 2.0: Part of Microsoft Student 2007; Microsoft Math 3.0: Standalone commercial product that requires product activation; includes calculus support, digital ink recognition features and a special display mode for video projectors