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Tiamat is a supremely strong and powerful 5-headed draconic goddess in the Dungeons & Dragons role-playing game. [3] The name is taken from Tiamat, a goddess in ancient Mesopotamian mythology. She is the queen and mother of evil dragons and a member of the default pantheon of Dungeons & Dragons gods. [5] Her symbol is a five-headed dragon. [4]
Hoard of the Dragon Queen and a second adventure, The Rise of Tiamat, pits the player characters against Tiamat. [2] [1]In an audacious bid for power the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun.
The Rise of Tiamat was released on October 21, 2014 as the second adventure (after Hoard of the Dragon Queen) released as part of the fantasy storyline called "Tyranny of Dragons", which launched alongside the new edition and is told through game supplements, video games, and other outlets.
Choosing to live in the Astral Sea amongst the gods and angels, these dragons nevertheless pursue agendas and plots that put them into contact with creatures of the mortal world. Mithrals seek to further their own plans at any cost, and woe to the lesser creature that tries to thwart them.
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
In Mesopotamian religion, Tiamat (Akkadian: ππΎππ³ D TI.AMAT or πππ D TAM.TUM, Ancient Greek: ΘαλΞ¬ττη, romanized: ThaláttΔ) [1] is the primordial sea, mating with Abzû (Apsu), the groundwater, to produce the gods in the Babylonian epic Enûma Elish, which translates as "when on high."
Point buy: In the point buy system, a player has a certain number of points to spend on ability scores, and each score has a certain point cost affixed to it, where higher scores cost more points than lower ones. [7] [12]
Baldur's Gate: Descent into Avernus is a 256-page campaign book that takes the players from level 1 to level 13. It starts in the city of Baldur's Gate "as it slowly succumbs to the sway of corrupt powers and evil gods". [4]