Search results
Results From The WOW.Com Content Network
[1] He noted that this "lavish package" has "a lot of material to digest, but thankfully, the quality of the writing makes it go down easy. Sargent not only has a vivid imagination, but a strong command of the English language, a rare combination in an industry where publishers tend to value typing speed more than muscular prose.
Bards gained increased access to skills and the ability to cast bard spells while in light armor. The bard is the only Core class able to freely cast arcane spells in armor, as well as the only Core class with Speak Language as a class skill (supplementary 3.5 books later introduced new base classes with these abilities).
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]
On the 50 th anniversary of Dungeons & Dragons, I talked with Mazzanoble to learn how parents can apply the game’s lessons to their parenting. This conversation has been lightly edited and ...
DragonQuest is a fantasy role-playing game originally published by Simulations Publications (SPI) in 1980. Where first generation fantasy role-playing games such as Dungeons & Dragons (D&D) restricted players to particular character classes, DragonQuest was one of the first games to utilize a system that emphasized skills, allowing more individual customization and a wider range of options.
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
Khuzdul (pronounced) is a fictional language created by J. R. R. Tolkien, one of the languages of Middle-earth, specifically the secret and private language of the Dwarves. He based its structure and phonology on Semitic languages, primarily Hebrew, with triconsonantal roots of words. Very little is known of the grammar.