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iRacing is a subscription-based online sim racing video game developed and published by iRacing.com Motorsport Simulations in 2008. All in-game sessions are hosted on the publisher's servers. The game simulates real world cars, tracks, and racing events, and enforces rules of conduct modeled on real auto racing events. [1] [2] [3]
The company expanded into NASCAR games for PC, Game Boy Color for their 2000 game, and the PlayStation 2 for their 2001 game, the last under the old name. For 2002, the series was renamed NASCAR Thunder, and by 2003, has simultaneously been released on GameCube, Xbox, PlayStation 2, Microsoft Windows, and PlayStation.
Several of these games were officially licensed by Supercars. From 2011 to 2014, an online championship sanctioned by Supercars was contested on iRacing. [1] In 2017, Supercars launched an esports competition, now known as the Supercars Eseries, using Forza Motorsport 6 and Forza Motorsport 7 until 2018 and iRacing from 2019. [2] [3]
Why IndyCar, iRacing split a year ago. Penske Entertainment's split with iRacing at the end of 2022 was brought on by IndyCar's exclusive licensing agreement with Motorsport Games it signed in the ...
Monster Games, Inc. is an American video game developer in Northfield, Minnesota, United States that specializes in racing games and ports in action, platform, and action role-playing games. The company was founded in 1996, and was acquired by iRacing.com Motorsport Simulations in 2022.
eNASCAR was launched in 2018, by the parent company, NASCAR, to act as the Esports arm of the auto-racing body. The organization primarily uses the iRacing game via a PC platform for organizing its competitions, but has previously used other systems, such as those created by Xbox and PlayStation, and other games.
Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.
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