Search results
Results From The WOW.Com Content Network
Pages in category "Lua (programming language)-scripted video games" The following 180 pages are in this category, out of 180 total. This list may not reflect recent changes .
Cocos2d uses Lua to build games with their Cocos Code IDE. Codea is a Lua editor native to the iOS operating-system. Core uses Lua for user scripts. [5] CRYENGINE uses Lua for user scripts. [6] Custom applications for the Creative Technology Zen X-Fi2 portable media player can be created in Lua.
Lua scripts may load extension modules using require, [20] just like modules written in Lua itself, or with package.loadlib. [22] When a C library is loaded via require ( 'foo' ) Lua will look for the function luaopen_foo and call it, which acts as any C function callable from Lua and generally returns a table filled with methods.
PUBG: Battlegrounds (previously known as PlayerUnknown's Battlegrounds) is a 2017 battle royale video game published by Krafton, and developed by Krafton's PUBG Studios.The game, which was inspired by the Japanese film Battle Royale (2000), is based on previous mods created by Brendan "PlayerUnknown" Greene for other games, and expanded into a standalone game under Greene's creative direction.
$251.6 million $291.6 million $543.2 million [53] Hop: $63 million $37.5 million $108.5 million $75.8 million $184.4 million [54] The Lorax: $70 million $70.2 million $214.4 million $134.8 million $349.2 million [55] Despicable Me 2: $76 million $83.5 million $368.1 million $602.7 million $970.8 million [56] Minions: $74 million $115.7 million ...
Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]
DynASM replaces assembly code in C files with runtime writes to a 'code buffer', such that a developer may generate and then evoke code at runtime from a C program. It was created for LuaJIT 1.0.0 to make developing the just-in-time compiler easier.
The Category:Lua-based templates is an index of templates which #invoke modules written in Lua script, using the Scribunto interface. The pages listed in this category are templates . This page is part of Wikipedia's administration and not part of the encyclopedia.