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  2. 3D sound localization - Wikipedia

    en.wikipedia.org/wiki/3D_sound_localization

    3D sound localization refers to an acoustic technology that is used to locate the source of a sound in a three-dimensional space.The source location is usually determined by the direction of the incoming sound waves (horizontal and vertical angles) and the distance between the source and sensors.

  3. Perceptual-based 3D sound localization - Wikipedia

    en.wikipedia.org/wiki/Perceptual-based_3D_sound...

    When localizing 3D sound in spatial domain, one could take into account that the incoming sound signal could be reflected, diffracted and scattered by the upper torso of the human which consists of shoulders, head and pinnae. Localization also depends on the direction of the sound source. [5]

  4. Sound localization - Wikipedia

    en.wikipedia.org/wiki/Sound_localization

    Sound localization is a listener's ability to identify the location or origin of a detected sound in direction and distance. The sound localization mechanisms of the mammalian auditory system have been extensively studied. The auditory system uses several cues for sound source localization, including time difference and level difference (or ...

  5. 3D sound reconstruction - Wikipedia

    en.wikipedia.org/wiki/3d_sound_reconstruction

    3D sound reconstruction is the application of reconstruction techniques to 3D sound localization technology. These methods of reconstructing three- dimensional sound are used to recreate sounds to match natural environments and provide spatial cues of the sound source.

  6. Acoustic location - Wikipedia

    en.wikipedia.org/wiki/Acoustic_location

    3D sound reconstruction; 3D sound localization; Sound localization; Boomerang; Multilateration; Acoustic mirror; Acoustic wayfinding, the practice of using auditory cues and sound markers to navigate indoor and outdoor spaces; Animal echolocation, animals emitting sound and listening to the echo in order to locate objects or navigate

  7. 3D sound synthesis - Wikipedia

    en.wikipedia.org/wiki/3D_sound_synthesis

    An application of 3D sound synthesis is the sense of presence in a virtual environment, by producing more realistic environments and sensations in games, teleconferencing systems, and tele-ensemble systems. 3D sound can also be used to help those with sensory impairments, such as the visually impaired, and act as a substitute for other sensory feedback.

  8. 3D audio effect - Wikipedia

    en.wikipedia.org/wiki/3D_audio_effect

    These effects include localization of sound sources behind, above and below the listener. Some 3D technologies also convert binaural recordings to stereo recordings. 3D Positional Audio effects emerged in the 1990s in PC and video game consoles. 3D audio techniques have also been incorporated in music and video-game style music video arts.

  9. Sound Retrieval System - Wikipedia

    en.wikipedia.org/wiki/Sound_Retrieval_System

    SRS. Sound Retrieval System (SRS) is a patented psychoacoustic 3D audio processing technology originally invented by Arnold Klayman in the early 1980s. [citation needed] The SRS technology applies head-related transfer functions (HRTFs) to create an immersive 3D soundfield using only two speakers, widening the "sweet spot", creating a more spacious sense of ambience, and producing strong ...