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  2. Skew coordinates - Wikipedia

    en.wikipedia.org/wiki/Skew_coordinates

    A system of skew coordinates is a curvilinear coordinate system where the coordinate surfaces are not orthogonal, [1] in contrast to orthogonal coordinates.. Skew coordinates tend to be more complicated to work with compared to orthogonal coordinates since the metric tensor will have nonzero off-diagonal components, preventing many simplifications in formulas for tensor algebra and tensor ...

  3. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    The coordinates of a point P may change due to either a rotation of the coordinate system CS , or a rotation of the point P . In the latter case, the rotation of P also produces a rotation of the vector v representing P. In other words, either P and v are fixed while CS rotates (alias), or CS is fixed while P and v rotate (alibi). Any given ...

  4. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    Specifying the coordinates (components) of vectors of this basis in its current (rotated) position, in terms of the reference (non-rotated) coordinate axes, will completely describe the rotation. The three unit vectors, û, v̂ and ŵ, that form the rotated basis each consist of 3 coordinates, yielding a total of 9 parameters.

  5. 3D rotation group - Wikipedia

    en.wikipedia.org/wiki/3D_rotation_group

    In mechanics and geometry, the 3D rotation group, often denoted SO(3), is the group of all rotations about the origin of three-dimensional Euclidean space under the operation of composition. [ 1 ] By definition, a rotation about the origin is a transformation that preserves the origin, Euclidean distance (so it is an isometry ), and orientation ...

  6. Three-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Three-dimensional_space

    A representation of a three-dimensional Cartesian coordinate system. In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (coordinates) are required to determine the position of a point.

  7. Rodrigues' rotation formula - Wikipedia

    en.wikipedia.org/wiki/Rodrigues'_rotation_formula

    The intuition of the above formula is that the first term scales the vector down, while the second skews it (via vector addition) toward the new rotational position.The third term re-adds the height (relative to ) that was lost by the first term.

  8. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    3D visualization of a sphere and a rotation about an Euler axis (^) by an angle of In 3-dimensional space, according to Euler's rotation theorem, any rotation or sequence of rotations of a rigid body or coordinate system about a fixed point is equivalent to a single rotation by a given angle about a fixed axis (called the Euler axis) that runs through the fixed point. [6]

  9. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axis–angle_representation

    The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the ...