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(110–210 Earth radii) 6.36×10 6 –1.27×10 7: The space dominated by Earth's magnetic field and its magnetotail, shaped by the solar wind. [17] Earth's orbit: 299.2 million km [b] 2 AU [c] 2.99×10 8: The average diameter of the orbit of the Earth relative to the Sun. Encompasses the Sun, Mercury and Venus. [18] Inner Solar System ~6.54 AU ...
This genre of computer and video game simulates trading and combat in outer space; as exemplified by Elite. They are often arcade-like in mechanics, as opposed to pure space flight simulators . Subcategories
Universe Sandbox is a series of interactive space sandbox gravity simulator educational software video games.Using Universe Sandbox, users can see the effects of gravity on objects in the universe and run scale simulations of the Solar System, various galaxies or other simulations, while at the same time interacting and maintaining control over gravity, time, and other objects in the universe ...
Space flight occurs beyond the Earth's atmosphere, and space flight simulators feature the ability to roll, pitch, and yaw. Space flight simulators use flight dynamics in a free environment; this free environment lets the spacecraft move within the three-dimensional coordinate system or the x, y, and z (applicate) axis.
The game Elite is widely considered to be the breakthrough game of the genre, [1] [2] [3] and as having successfully melded the "space trading" and flight sim genres. [4] Elite was highly influential upon later games of its type, although it did have some precursors.
A space flight simulator game or space simulator is a piece of software that simulates outer space and/or space flight. The umbrella definition of the term "space simulator" covers an extensive and highly varied range of software, from astronomical software to arcade games to astronaut / cosmonaut training programs.
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A space vehicle's flight is determined by application of Newton's second law of motion: =, where F is the vector sum of all forces exerted on the vehicle, m is its current mass, and a is the acceleration vector, the instantaneous rate of change of velocity (v), which in turn is the instantaneous rate of change of displacement.