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In January 2019 Jason Scott uploaded the source code of this game to the Internet Archive. [92] [95] The Black Cauldron: 1985 2022 DOS Adventure: Sierra Entertainment: During October 25–27, 2022, Jason Scott uploaded to GitHub 13 repositories containing source code for a variety of video games. [96] Blood: 1997 2000–2010, 2023 DOS FPS
MIT/Public-domain software—Proprietary (engine/game code) Love Conquers All Games Developed using the Ren'Py engine, the game code for Analogue: A Hate Story was released on May 4, 2013 under a public-domain-equivalent license. The source code release includes the entire script of the game for context, but the script remains proprietary. [245]
Notrium's source code was released by the developer after 2003 under a custom software license and is developed as OpenNotrium on GitHub since then, with new code being GPLv3. [88] Prince of Persia: 1989 1989 Cinematic platformer Action-adventure: Proprietary: Proprietary: 2D: On April 17, 2012, Jordan Mechner released the Apple II source code ...
Pages in category "Commercial video games with freely available source code" The following 200 pages are in this category, out of approximately 300 total. This list may not reflect recent changes .
The use of open source code and freely availably assets is encouraged, but it is not a strict requirement. Participants are required to share the code in a public GitHub repository, but the creators own the intellectual property and may license the code however they like. E.g. the overall winner of Game Off V was Daemon vs. Demon, a game built with the open source Godot game engine, with the ...
These non-commercial developed video games (freeware and hobbyists) have had their source-code released to the public under various licenses but are not free and open-source software. Pages in category "Video games with available source code"
Paul Reiche III (left) and Fred Ford (center) licensed the source code to Star Control II under the GNU General Public License. The Star Control series was created by Fred Ford and Paul Reiche, and published by Accolade. [9] The first release in 1990 was a space strategy and action game, inspired by the 1961 space combat game Spacewar!. [10]
The Linux Game Tome "Game of the Month" team was an open group of game developers that revamp old free software games. Some examples include the transformation of TuxKart into the more modern SuperTuxKart , work on Pingus and SuperTux , and Lincity-NG , an updated version of Lincity with superior graphics. [ 498 ]