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  2. List of video game console emulators - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_console...

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  3. Ryujinx - Wikipedia

    en.wikipedia.org/wiki/Ryujinx

    Ryujinx is a discontinued free and open-source emulator of the Nintendo Switch.It was first released on February 5, 2018 and supported more than 3,000 games by 2024. On October 1, 2024, Ryujinx pulled its source code from GitHub, and the project was shut down after a request from Nintendo.

  4. Nintendo Switch emulation - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch_emulation

    Logo of Ryujinx. Ryujinx, written in C#, was the first Switch emulator to boot commercial games. [6] [7] In April 2018, it was reported that it was initially able to play part of Cave Story. [6] According to the creator, gdkchan, Ryujinx has a focus on correctness, rather than adding game-specific hacks as is done by some console emulators. [8]

  5. Dolphin (emulator) - Wikipedia

    en.wikipedia.org/wiki/Dolphin_(emulator)

    Dolphin is a free and open-source video game console emulator of GameCube and Wii [27] that runs on Windows, Linux, macOS, Android, Xbox One, Xbox Series X and Series S. [9] [10]

  6. Ship of Harkinian - Wikipedia

    en.wikipedia.org/wiki/Ship_of_Harkinian

    Ship of Harkinian is an unofficial source port of the 1998 Nintendo 64 video game The Legend of Zelda: Ocarina of Time that runs on Microsoft Windows, Linux, macOS, Wii U, and Nintendo Switch.

  7. Yuzu (emulator) - Wikipedia

    en.wikipedia.org/wiki/Yuzu_(emulator)

    Yuzu (sometimes stylized in lowercase) is a discontinued free and open-source emulator of the Nintendo Switch, developed in C++.Yuzu was announced to be in development on January 14, 2018, [1] [2] 10 months after the release of the Nintendo Switch.

  8. Configuration file - Wikipedia

    en.wikipedia.org/wiki/Configuration_file

    Across Unix-like operating systems many different configuration-file formats exist, with each application or service potentially having a unique format, but there is a strong tradition of them being in human-editable plain text, and a simple key–value pair format is common.

  9. Nintendo Switch - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch

    The initial conception for the Switch started shortly after the release of the Wii U in 2012. [17] Kimishima stated that when Nintendo was evaluating what new hardware they wanted to produce, they "didn't just want a successor" to either the Nintendo 3DS or Wii U, but instead asked "what kind of new experience can we create?"