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OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.
Core OpenGL, or CGL, is Apple Inc.'s Macintosh Quartz windowing system interface to the OS X implementation of the OpenGL specification. CGL is analogous to GLX , which is the X11 interface to OpenGL, as well as WGL , which is the Microsoft Windows interface to OpenGL.
The current version of XQuartz is a DDX (Device Dependent X [5]) included in the X.Org Server and implements support for hardware-accelerated 2D graphics (in versions prior to 2.1), hardware OpenGL acceleration and integration with Aqua, the macOS graphical user interface (GUI).
ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple. OpenGL and the OpenGL Shading Language; OpenGL ES 3D API for embedded devices.
Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS , iPadOS , macOS , and tvOS .
Basic4GL was designed to run on the Windows operating system, but versions were being developed for Linux and Mac OS. Meanwhile, Gambas also features an OpenGL 2.1 component, with GL bindings also available for FreeBASIC and QB64.
AlphaPixel OSG Binaries - Windows, Mac and Linux x86 and x64 precompiled binaries. SigmaOSG - OpenSceneGraph Tutorials (contains all the prior OSGHelp material from retired OSGHelp site) Scenegraphs and Openscenegraph for 3D Software Development; OpenSceneGraph - library information webpage on www.OpenGL.org (one of four promoted libraries)
Using OpenGL, Core Image, Core Video, and other technologies to build an API and serves as a simple visual programming paradigm. Quartz Composer is a core technology of the macOS. Quartz Composer is a core technology of the macOS.