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These types were left out of the C++ standard; similar containers were standardized in C++11, but with different names (unordered_set and unordered_map). Other types of containers bitset stores series of bits similar to a fixed-sized vector of bools. Implements bitwise operations and lacks iterators. Not a sequence. Provides random access. valarray
The number 0, the strings "0" and "", the empty list (), and the special value undef evaluate to false. [8] All else evaluates to true. Lua has a Boolean data type, but non-Boolean values can also behave as Booleans. The non-value nil evaluates to false, whereas every other data type value evaluates to true.
Structure of arrays (SoA) is a layout separating elements of a record (or 'struct' in the C programming language) into one parallel array per field. [1] The motivation is easier manipulation with packed SIMD instructions in most instruction set architectures, since a single SIMD register can load homogeneous data, possibly transferred by a wide internal datapath (e.g. 128-bit).
The following containers are defined in the current revision of the C++ standard: array, vector, list, forward_list, deque. Each of these containers implements different algorithms for data storage, which means that they have different speed guarantees for different operations: [1] array implements a compile-time non-resizable array.
This representation for multi-dimensional arrays is quite prevalent in C and C++ software. However, C and C++ will use a linear indexing formula for multi-dimensional arrays that are declared with compile time constant size, e.g. by int A [10][20] or int A [m][n], instead of the traditional int ** A. [8]
Flexible array members were officially standardized in C99. [4] In practice, compilers (e.g., GCC , [ 5 ] MSVC [ 6 ] ) provided them well before C99 was standardized. Flexible array members are not officially part of C++ , but language extensions [ 7 ] are widely available.
In C++, associative containers are a group of class templates in the standard library of the C++ programming language that implement ordered associative arrays. [1] Being templates , they can be used to store arbitrary elements, such as integers or custom classes.
Expression templates are a C++ template metaprogramming technique that builds structures representing a computation at compile time, where expressions are evaluated only as needed to produce efficient code for the entire computation. [1]