Ad
related to: indie game sales statistics report
Search results
Results From The WOW.Com Content Network
However, due to the NPD being unable to track Nintendo digital sales data, only physical sales are counted for The Legend of Zelda: Tears of the Kingdom. [44] The NPD is also unable to track Battle.net sales for Diablo IV. Call of Duty finished 2023 as the best-selling video game series in the US market for the 15th consecutive year.
This is a listing of largest video game publishers and developers ranked by reported revenue. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1] Out of the 59 largest video game companies, 14 are located in the United States, 11 in Japan, and 7 in South Korea.
The best-selling single platform game is Wii Sports, with nearly 83 million sales solely for the Wii console. Among these best-selling video games on this list, many of them were developed or published by Nintendo ; three Nintendo titles were published with their affiliate, The Pokémon Company .
PC and Mac game sales climbed again in 2021 by 8.7% but fell 1.4% in 2022, though the segment experienced a slight uptick of 2.1% in 2023. And after rocketing in 2020, console game spending ...
Why it matters: The U.S. mobile gaming market is expected to total $100.54 billion this year, according to Mordor Intelligence. While multiplayer video games and social media have long coexisted ...
This is the sales charts subsection of WikiProject Video games' Reference library. Since the 1980s, many market research firms around the world (such as the NPD Group) have tracked and published data regarding the sales of video games. This page archives and organizes the charts released by such firms, to give Wikipedians easy access to ...
Then there’s the drop in mobile games sales. According to SensorTower, mobile game spending dropped 6% year-over-year to $21.1 billion in Q1 2022 and 6.9% year-over-year in Q2 to $20.1 billion.
In the early 1980s, the golden age of video arcade games reached its zenith. The total sales of arcade video game machines in North America increased significantly during this period, from $50 million in 1978 to $900 million by 1981, [26] with the arcade video game industry's revenue in North America tripling to $2.8 billion in 1980. [27]