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Warcraft II: Tides of Darkness is a fantasy real-time strategy computer game developed by Blizzard Entertainment and released for MS-DOS and Microsoft Windows in 1995 and Mac OS in 1996 by Blizzard's parent, Davidson & Associates.
Warcraft II: Tides of Darkness was the first game in the series to feature play over the internet using Battle.net, although this was not included until a later release of the game. Warcraft II was also the first in the series to be re-released as a "Battle Chest", a bundled copy of the game containing both the original and expansion.
Existing expansions are incorporated for free into the base game several years after release [66] Recreation of the original game prior to expansions released as World of Warcraft Classic (2019), and recreations of the first expansions released as The Burning Crusade Classic (2021), Wrath of the Lich King Classic (2022) and Cataclysm Classic ...
Warcraft II: Beyond the Dark Portal is an expansion pack for the real-time strategy video game Warcraft II: Tides of Darkness for MS-DOS, Microsoft Windows and Macintosh. It was developed by Blizzard Entertainment and Cyberlore Studios, [3] and published by Blizzard in North America and Europe in 1996.
World of Warcraft: Tides of Darkness is a fantasy novel written by Aaron S. Rosenberg and published by Simon & Schuster's Pocket Star Books, a division of Viacom. The novel is based on Blizzard Entertainment's Warcraft universe, and is a novelization of the RTS PC game: Warcraft II: Tides of Darkness (1995). It was made available on August 28 ...
On June 24, 2010, at a press-only Korean event, Blizzard announced that Korean players would be able to play StarCraft II for free with an active World of Warcraft subscription. In PC bangs, or other cybercafés, players can play the game by paying 500 to 1500 South Korean won (approx. $.50 to $1.50) per hour.