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  2. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    When some Source games were updated to Source 2013, the older Source SDKs were phased out. The three applications mentioned below are now included in the install of each game. [citation needed] There are three applications packaged in the Source SDK: Hammer Editor, Model Viewer, and Face Poser.

  3. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    Future Pinball - A pinball editor. QuArK , Quake Army Knife editor, for a variety of engines (such as Quake III Arena , Half-Life , Source engine games, Torque , etc.) Quiver (level editor) , [ 13 ] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [ 14 ] who is also the ...

  4. GoldSrc - Wikipedia

    en.wikipedia.org/wiki/GoldSrc

    Unlike other games in the series, it never received an official version for Windows, however an unofficial version of the game was released by independent developers in 2008. [ 12 ] [ 13 ] [ 14 ] Half-Life: Decay was the final iteration in the Half-Life series to run on GoldSrc, with all future entries in the series using the Source and Source ...

  5. S&box - Wikipedia

    en.wikipedia.org/wiki/Sandbox_(video_game)

    It offers a range of tools, including Hammer for level creation, a terrain system for open worlds, ActionGraph for visual scripting, and ShaderGraph for creating shaders. S&box also supports virtual reality game creation and play. There is no need to install or subscribe to games or add-ons; users can simply click to play. [1]

  6. Quake Army Knife - Wikipedia

    en.wikipedia.org/wiki/Quake_Army_Knife

    Quark For GLScene is an install for QuArK that includes OpenBSP as the default compiler and doesn't need Quake installed. [ Note 1 ] The Garage Games website offered a custom installer, which will install QuArK with some additional files so it's ready to go and configured for Torque: Torque Game Engine Documentation .

  7. Talk:Valve Hammer Editor - Wikipedia

    en.wikipedia.org/wiki/Talk:Valve_Hammer_Editor

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  8. HAMMER (file system) - Wikipedia

    en.wikipedia.org/wiki/HAMMER_(file_system)

    HAMMER is a high-availability 64-bit file system developed by Matthew Dillon for DragonFly BSD using B+ trees. Its major features include infinite NFS-exportable snapshots , master–multislave operation, configurable history retention, fsckless -mount, and checksums to deal with data corruption . [ 5 ]

  9. Valve Hammer Editor - Wikipedia

    en.wikipedia.org/?title=Valve_Hammer_Editor&...

    Language links are at the top of the page across from the title.