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  2. Skybox (video games) - Wikipedia

    en.wikipedia.org/wiki/Skybox_(video_games)

    A skybox is a method of creating backgrounds to make a video game level appear larger than it really is. [1] When a skybox is used, the level is enclosed in a cuboid.The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube's faces (using a technique called cube mapping), thus creating the illusion of distant three-dimensional surroundings.

  3. Cube mapping - Wikipedia

    en.wikipedia.org/wiki/Cube_mapping

    Example of a texture that can be mapped to the faces of a cubic skybox, with faces labelled Perhaps the most advanced application of cube mapping is to create pre-rendered panoramic sky images which are then rendered by the graphical engine as faces of a cube at practically infinite distance with the view point located in the center of the cube.

  4. Sketchfab - Wikipedia

    en.wikipedia.org/wiki/Sketchfab

    Sketchfab is a 3D asset website used to publish, share, discover, buy and sell 3D, VR and AR content. It provides a viewer based on the WebGL and WebXR technologies that allows users to display 3D models on the web, to be viewed on any mobile browser , desktop browser or Virtual Reality headset .

  5. 2.5D - Wikipedia

    en.wikipedia.org/wiki/2.5D

    2.5D (basic pronunciation two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwise appears to be three-dimensional and is often simulated and rendered in a 3D digital environment.

  6. Wire-frame model - Wikipedia

    en.wikipedia.org/wiki/Wire-frame_model

    In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.

  7. Universal Interactive - Wikipedia

    en.wikipedia.org/wiki/Universal_Interactive

    Universal Interactive (formerly Universal Interactive Studios until 2001) was an American video game publisher.The company was established on January 4, 1994, and led by Skip Paul and Robert Biniaz of MCA.

  8. Skybox - Wikipedia

    en.wikipedia.org/wiki/Skybox

    Skybox (sports), a type of private luxury seating area in sports stadiums; Skybox (video games), a construct used in 3D graphics to simulate skies; Skybox Imaging, a satellite operator; SkyBox International, a trading card company; SkyBox Labs, video game developer; Sky box or Digibox, a set-top box provided by Sky UK; Skybox, a song from Wunna

  9. 3D rendering - Wikipedia

    en.wikipedia.org/wiki/3D_rendering

    A photorealistic 3D render of 6 computer fans using radiosity rendering, DOF and procedural materials. Rendering is the final process of creating the actual 2D image or animation from the prepared scene.