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  2. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    The following three basic rotation matrices rotate vectors by an angle θ about the x-, y-, or z-axis, in three dimensions, using the right-hand rule—which codifies their alternating signs. Notice that the right-hand rule only works when multiplying . (The same matrices can also represent a clockwise rotation of the axes.

  3. Transformation matrix - Wikipedia

    en.wikipedia.org/wiki/Transformation_matrix

    In linear algebra, linear transformations can be represented by matrices.If is a linear transformation mapping to and is a column vector with entries, then there exists an matrix , called the transformation matrix of , [1] such that: = Note that has rows and columns, whereas the transformation is from to .

  4. Transformation geometry - Wikipedia

    en.wikipedia.org/wiki/Transformation_geometry

    Another transformation introduced to young students is the dilation. However, the reflection in a circle transformation seems inappropriate for lower grades. Thus inversive geometry, a larger study than grade school transformation geometry, is usually reserved for college students.

  5. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    Specifying the coordinates (components) of vectors of this basis in its current (rotated) position, in terms of the reference (non-rotated) coordinate axes, will completely describe the rotation. The three unit vectors, û, v̂ and ŵ, that form the rotated basis each consist of 3 coordinates, yielding a total of 9 parameters.

  6. Geometric transformation - Wikipedia

    en.wikipedia.org/wiki/Geometric_transformation

    For instance, active transformations are useful to describe successive positions of a rigid body. On the other hand, passive transformations may be useful in human motion analysis to observe the motion of the tibia relative to the femur , that is, its motion relative to a ( local ) coordinate system which moves together with the femur, rather ...

  7. Transformation (function) - Wikipedia

    en.wikipedia.org/wiki/Transformation_(function)

    In mathematics, a transformation, transform, or self-map [1] is a function f, usually with some geometrical underpinning, that maps a set X to itself, i.e. f: X → X. [ 2 ] [ 3 ] [ 4 ] Examples include linear transformations of vector spaces and geometric transformations , which include projective transformations , affine transformations , and ...

  8. De Morgan's laws - Wikipedia

    en.wikipedia.org/wiki/De_Morgan's_laws

    De Morgan's laws represented with Venn diagrams.In each case, the resultant set is the set of all points in any shade of blue. In propositional logic and Boolean algebra, De Morgan's laws, [1] [2] [3] also known as De Morgan's theorem, [4] are a pair of transformation rules that are both valid rules of inference.

  9. Invariant (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Invariant_(mathematics)

    This is an invariant to the problem, if for each of the transformation rules the following holds: if the invariant held before applying the rule, it will also hold after applying it. Looking at the net effect of applying the rules on the number of I's and U's, one can see this actually is the case for all rules: