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  2. File:Rendering using Cycles in Blender.webm - Wikipedia

    en.wikipedia.org/wiki/File:Rendering_using...

    Original file (WebM audio/video file, VP8/Vorbis, length 15 s, 630 × 660 pixels, 200 kbps overall, file size: 375 KB) This is a file from the Wikimedia Commons . Information from its description page there is shown below.

  3. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    An architectural render showing different rendering styles in Blender, including a photorealistic style using Cycles Lunar Crater Radio Telescope conceptual design with the Moon and Earth rendered in Blender. Blender includes three render engines since version 2.80: EEVEE, Workbench and Cycles. Cycles is a path tracing render engine.

  4. Comparison of video editing software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_video...

    AVS Video Editor: Yes No No Intel / AMD compatible at 2500 MHz or higher 1 GB 1 GB Blender (VSE : Video Sequence Editor) Yes Yes Yes 2 GHz+ with SSE2 support [25] 2 GB [25] 512 MB [25]? Cinelerra: No No Yes x86-64 compatible processor 256 MB 0.25 GB Cinelerra-GG Infinity: No No Yes x86-64 compatible processor, recommended minimum: 2 GHz, 4 cores

  5. List of 3D rendering software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_rendering_software

    This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.

  6. Pre-rendering - Wikipedia

    en.wikipedia.org/wiki/Pre-rendering

    Pre-rendered graphics are used primarily as cutscenes in modern video games, where they are also known as full motion video.The use of pre-rendered 3D computer graphics for video sequences date back to two arcade laserdisc video games introduced in late 1983: Interstellar, [2] [3] introduced by Funai at the AM Show in September, [4] and Star Rider, [5] introduced by Williams Electronics at the ...

  7. 3D rendering - Wikipedia

    en.wikipedia.org/wiki/3D_rendering

    A photorealistic 3D render of 6 computer fans using radiosity rendering, DOF and procedural materials. Rendering is the final process of creating the actual 2D image or animation from the prepared scene. This can be compared to taking a photo or filming the scene after the setup is finished in real life. [1]

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  9. Group of pictures - Wikipedia

    en.wikipedia.org/wiki/Group_of_pictures

    For the sequence IBBBBPBBBBPBBBB, GOP size N=15, anchor-distance M=5. There are 4 B-frames between two consecutive anchor frames. The GOP structure does not need to stay fixed throughout encoding. Varying N to insert an I-frame on scene change is a well-known technique. [9] Newer techniques also vary M based on the amount of motion in the video ...