When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Odds and evens (hand game) - Wikipedia

    en.wikipedia.org/wiki/Odds_and_evens_(hand_game)

    Odds and evens is a simple game of chance and hand game, involving two people simultaneously revealing a number of fingers and winning or losing depending on whether they are odd or even, or alternatively involving one person picking up coins or other small objects and hiding them in their closed hand, while another player guesses whether they have an odd or even number.

  3. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    Three initial configurations of the game. In two of them, the player wins by switching away from the choice made before a door was opened. The solution presented by Savant in Parade shows the three possible arrangements of one car and two goats behind three doors and the result of staying or switching after initially picking door 1 in each case ...

  4. Morra (game) - Wikipedia

    en.wikipedia.org/wiki/Morra_(game)

    or "One, two, three, shoot!"). On "shoot", both players hold out either one or two fingers. If the sum of fingers shown by both players is an even number (i.e. two or four) then the "evens" player wins; otherwise the "odds" player is the winner. Since there are two possible ways to add up to three, both players have an equal chance of winning.

  5. Play Canasta Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/canasta

    Play free online Canasta. Meld or go out early. Play four player Canasta with a friend or with the computer.

  6. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Sequential game: A game is sequential if one player performs their actions after another player; otherwise, the game is a simultaneous move game. Perfect information : A game has perfect information if it is a sequential game and every player knows the strategies chosen by the players who preceded them.

  7. Two envelopes problem - Wikipedia

    en.wikipedia.org/wiki/Two_envelopes_problem

    One of the two men can reason: "I have the amount A in my wallet. That's the maximum that I could lose. If I win (probability 0.5), the amount that I'll have in my possession at the end of the game will be more than 2A. Therefore the game is favourable to me." The other man can reason in exactly the same way. In fact, by symmetry, the game is fair.

  8. Extensive-form game - Wikipedia

    en.wikipedia.org/wiki/Extensive-form_game

    In game theory, an extensive-form game is a specification of a game allowing (as the name suggests) for the explicit representation of a number of key aspects, like the sequencing of players' possible moves, their choices at every decision point, the (possibly imperfect) information each player has about the other player's moves when they make a decision, and their payoffs for all possible ...

  9. Board puzzles with algebra of binary variables - Wikipedia

    en.wikipedia.org/wiki/Board_Puzzles_with_Algebra...

    Here there are two variables a and b but one equation. The solution is constrained by the fact that a and b can take only values 0 or 1. There is only one solution here, both a = 0, and b = 0. Another simple example is given below: a + b = 2. The solution is straightforward: a and b must be 1 to make a + b equal to 2. Another interesting case ...