When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Pixel art scaling algorithms are graphical filters that attempt to enhance the appearance of hand-drawn 2D pixel art graphics. These algorithms are a form of automatic image enhancement. Pixel art scaling algorithms employ methods significantly different than the common methods of image rescaling, which have the goal of preserving the ...

  3. Comparison gallery of image scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Comparison_gallery_of...

    For magnifying computer graphics with low resolution and few colors (usually from 2 to 256 colors), better results will be achieved by pixel art scaling algorithms such as hqx or xbr. These produce sharp edges and maintain high level of detail. Unfortunately due to the standardized size of 218x80 pixels, the "Wiki" image cannot use HQ4x or ...

  4. Comparison of raster graphics editors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_raster...

    Basic graphic creator and editor packaged with Microsoft Windows operating systems Microsoft 1985: 10.19043 June 29, 2021: Proprietary: Microsoft Photo Editor* Obsolete basic image editor for Windows Microsoft 2000: 3.01 Proprietary: mtPaint: Pixel art and photo editing application Mark Tyler September 13, 2004: 3.50 [21] [22] 2021-01-01 Free ...

  5. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  6. Aseprite - Wikipedia

    en.wikipedia.org/wiki/Aseprite

    Aseprite (/ ˈ eɪ s p r aɪ t / AY-spryte [3]) is a proprietary, source-available image editor designed primarily for pixel art drawing and animation. It runs on Windows, macOS, and Linux, and features different tools for image and animation editing such as layers, frames, tilemap support, command-line interface, Lua scripting, among others.

  7. GrafX2 - Wikipedia

    en.wikipedia.org/wiki/GrafX2

    GrafX2 was an MS-DOS program developed by Sunset Design from 1996 to 2001 . [3] It was distributed as freeware, and was one of the most used graphics editor in the demoscene. The development stopped due the lack of time of the developers. So they released the source code under the GPL-2.0-only license.

  8. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    v. t. e. In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.

  9. Order-independent transparency - Wikipedia

    en.wikipedia.org/wiki/Order-independent_transparency

    Intel's pixel synchronization [12] avoids the need to store all fragments, removing the unbounded memory requirement of many other OIT techniques. Weighted Blended Order-Independent Transparency replaced the over operator with a commutative approximation. Feeding depth information into the weight produces visually-acceptable occlusion.